Danarshi

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Amanalar, the Land of Prosperity
Roughly thirty seven thousand years ago, Danarshi, the firstborn son of Shi'var and Duum'viaer, was born upon the world of Argus, the former homeworld of his people, the eredar. Scattered across Argus were countless different regions, and the eredar, who were considered the masters of their own world, even at this time, likely dominated the majority of the planet. The eredar people thrived extensively off the energies of powerful and unique crystals, found most commonly beneath the earth, this having become the pinnacle of their functionality and success as a society. Their crystals very well shaped them as a people, shifting their architectural designs, powering their settlements, destroying those who would dare inflict harm upon them, and their capabilities travelled far beyond.

Danarshi, in particular, was born within a settlement known as: Amanare, which was nestled within the very heart of a rural area of Argus, known as Amanalar, a land that eventually housed six separate settlements in total, they of which were named: Xzaarven, Boros, Faralihr, Umera, Korus, and Amanare, each of these settlements having been dotted separately throughout the region. Amanalar was predominately dominated by large, green, luscious plains of grass, with multiple species of native animals having roamed its colourful, rolling hills, either to simply graze, migrate, mate, give birth to their young, or be hunted by either the settlers, or the deadly predators. Throughout the seasons, Amanalar's landscape differentiated dramatically in appearance, and nature. In the summers, the grass would turn a thirsty yellow, as a dry heat hit upon the land. In autumn, the leaves of trees would fall in droves, and an orange hue would often fill the landscape. In winter, frost covered the land like a thick blanket, as much of the wildlife retreated into hibernation. In spring, the grass would be green once more, whilst flowers blossomed, creatures returned from their sleep, and the trees regrew their leaves.

Spotted around the lengthy outskirts of Amanalar were many peaceful, though dangerous forests, the thicket of these many forests having been much dominated by hostile wildlife, most certainly considered as being among the most inhospitable of locations within Amanalar, most especially during the earlier days of it's society, when it was most poorly defended and organised. A reasonable number of towering mountains rested ever so dormant by Amanalar's borders, having added to the natural beauty of the landscape on a rather grand scale, as snow forever coated the peaks of the tallest of the mountains. Despite the peaceful wonders that Amanalar, as a land, brought with it, it was not this that brought life into the eredar who lived within the region; it was it's settlements, and the cultural essence that flowed between them.

Amanare, the Heart and Soul
Amanare, the heart of both life, economy, and rulership within the Amanalar region, was the largest, oldest, and most populated settlement, out of the six that were present within the region, situated within the very centre of Amanalar. Amanare had rightfully earned it's place as the location of Amanalar's rulership, having been the region's first settlement, so naturally earned it's right to act as the capital of the region. Amanare was considered an old village, even in eredar terms, having existed for several millennia before the construction of a second settlement. The raw size that Amanare grew of itself throughout it's time, was certainly no feat to scoff at, despite the fact that it's origins were of but a simple, rural village. Amanare was marked as a simple farming village during it's earliest of days, having been very rural in it's general design, indeed, as the use of timber was far more common than that of the durable metals which had made themselves widely common with eredar architecture upon Argus; Amanare did not, however, remain this way for all of history. Amanare was lit against the darkness of night by torches and lanterns, rather than the use of crystals, which did not come into use, until a later date.

Although Amanare's very origins were of a simple, rural settlement, it did not always remain this way, as it's population had proved only to increase gradually overtime, as did it's size, increasing it's significance. In truth, Amanare's past was not always quite as successful and peaceful as many would think, as Amanalar remained an unclaimed land that was ripe for competition, a fact that brought many newcomers to cross it's borders. Many of these newcomers did not come to aid in Amanare's development, though rather to put an end to it, as they would begin to set up their own settlements across the region, in hopes of competing against Amanare for it's own land. Most of these competitors were simply driven out, or, when extreme measures were necessary: matched and beaten in battle. In the end, all who challenged Amanare were defeated, as Amanare always managed to stand out on top of those who would threaten it, even earning itself some impressive local fame in the process. Despite Amanare's success, it was fortunate that Argus' most respected powers did not seek ownership of Amanalar, as the settlement's existence would have been but a short one, if this were the case.

Xzaarven, Village of the Magus
Xzaarven, the second settlement to be arisen within Amanalar, was, at first, built in order to support the permanent colonisation of Amanalar, and to help ward off any further competition. Luckily for the denizens of Amanare, this plan did not only work marvellously, increasing their state of power over the region, though Xzaarven itself was even approached by three, peculiar, powerful mages from beyond Amanalar, only soon after the completion of it's construction. Each one of these three mages wielded a different class of magic, these being: fire, frost, and arcane.

Upon spotting the rather intimidating visitors, the people of Amanalar had their arms at the ready, expecting little more than a violent encounter, though to their surprise, this was but an entirely different matter, as the mages laid down their staves, knelt before the constructors of Xzaarven, and pledged their loyalty to those who dominated Amanalar, that they would be honoured to stay as permanent guests within their new settlement, sworn to bring both it, and the land itself, to further glory. At first, the idea of having a band of unfamiliar mages setting themselves up within their new village was concerning, at the very least, and rightfully so. After hard, immediate thought, the off chance that this would truly bring them all to glory, as the mages had promised them, was well worth the risks that came alongside it. Amanalar's leaders accepted the offer of the mages, although with an understandable measure of caution.

These mages made good on their word, truly impressed by Amanare's rough survival over the past several millennia, and were without hesitation to aid them on their road to success. Xzaarven's nickname was suddenly born: “Village of the Magus”. Amanalar's rulership was rather unimpressive in it's structure, until the mages stepped in, their neat and organised manner having promoted a superior system. Considering that it would only become a due necessity down the line, Amanalar's rulership took a grand step forward, even proceeding to name itself as the: “Amanalar Board of Rulership”. The magus of Xzaarven acted as the Board's wisest of guides, their wisdom rivaled by none. The respect that Xzaarven's mages had earned, alone, eventually allowed even the magus themselves their own, unique order, which was named the: “Xzaarven Order of Mages”. This order had no grasp over the management of Amanalar as a whole, and proved most essential for Xzaarven's personal wellbeing. Most importantly of all: the Xzaarven Order of Mages offered their teachings to all who would be willing to learn, placing many new and eager mages into the population of Amanalar. The Xzaarven Order of Mages would come to hold many variety of mages within their ranks, from students to teachers, and from teachers to the wise elders who gave the Order function.

Doros, the Blood and Veins
Doros, the third settlement to be founded within Amanalar, was a necessary addition to the growth of the region's society, as it was built by the very base of the tallest mountain near the border, allowing extensive mines to be built into the mountain itself, which proved to hold many precious minerals within. Although several mines were constructed across the region, Doros was undeniably the richest of them all, so earned it's place as Amanalar's third official settlement. Within it's expansive mines, many crystals and metals, ideal for various manners of crafts, were extracted from the tunnels. These resources, new to the people of Amanalar, did not only technologically advance the settlements of Amanalar by a significant amount, though even provided the region with the confidence to negotiate trade agreements with neighbouring regions, increasing their status as an individual nation, as they offered their various crystals, metals, and even timber, in exchange for goods that they never before had access to. In truth, it was Doros that indefinitely placed Amanalar on it's sure path to prosperity.

During the days that Argus remained a world of peace, never did Doros' mines run dry of resources. Although only few lived within the settlement itself, the majority of these being the miners themselves, some were simply drawn by the beauty of the sheer beauty of the mines, and the mountain that they resided within, and set up home within Doros. The remainder of Amanalar's population remained primarily situated within Amanare and Xzaarven, Amanare continuing on as the most populated settlement. By this time, the majority of those who resided within Xzaarven had become active users of magic, and the settlement's population did not quite compete with Amanare.

Doros' contribution to Amanalar society led to the creation of structures crafted purely of metal, and crystalline lighting systems. Overall, crystals offered the greatest technological advancement to life within Amanalar, their use expanding from the simple lighting systems, to even advanced defence mechanisms, which could easily ward off invaders, or even shroud the settlements beneath impressive force fields.

Despite the impressive defences that came with the new technological advancements, living and breathing guards would always remain a necessity. Amanalar had adapted to the famous concept that the majority of Argus had come to use almost everywhere: peacekeepers. The peacekeepers acted as Argus' most primary force of guarding and policing, and were an incredibly common sight on the planet, proving as no surprise that their presence had made it's way into Amanalar, as well. Multiple, willing candidates were trained tirelessly, so that they could serve as Amanalar's peacekeepers. These men and women served their region by maintaining the defensive systems of the settlements, patrolling the land, and keeping an eye out for trouble, ensuring that the roads between the settlements were kept clean of danger.

Faralihr, the Cultural Renaissance
Amanalar thrived for many more years with it's three, lone settlements, though in time, the population only continued to inflate, and the expansion of Amanare could stretch only so far. With the frequent imports of traded goods that arrived, they began to have increasingly less use, most especially due to the fact that they possessed no form of official market, aside from a few small scale ones within Amanare. The solution to this problem was but an obvious one, and so Faralihr was born, soon to house the greatest market found within Amanalar.

Built around the centre of Farahlir were many more buildings that became home to the people of Amanalar, eventually marking Faralihr as Amanalar's second largest residential settlement, bested by Amanare, and surpassing Xzaarven. Faralihr's marketplace soon attracted visitors from far and wide, and due to it's increasing importance, it became a place of cultural importance to the people of Amanalar, this giving birth to multiple community events that occurred frequently within the marketplace, including festivals, celebrations, and even plays, the peacekeepers of the region occasionally including themselves into these plays, which gave way for many interesting performances, gripping the attention and respect of eredar both from, and beyond Amanalar.

Surprisingly, Faralihr was soon to grant the region's most respected peacekeepers with an entirely new tier of power and importance, birthing them a new order. Those of the peacekeepers who had earned this place became known as an: “Amanalar Peacekeeper”. This did not replace Amanalar's original peacekeepers, and rather acted as an elite force, made up of the most powerful, and respected peacekeepers found within Amanalar. Whilst the average peacekeeper stood for an individual settlement alone, an Amanalar Peacekeeper represented the entire region as a whole, and it was their duty to defend every inch of it.

Becoming an Amanalar Peacekeeper was one of the greatest honours that could be bestowed upon a serving peacekeeper of Amanalar, and it was considered rare. This would only change if a decline in the order's population arose, though due to the impressive physical attributes and wit that these men and women possessed, a population decline almost never occurred. In multiple situations, the imposing status of the Amanalar Peacekeepers was enough to ward off entire attacks, or crimes. If an Amanalar Peacekeeper was nearby, then it was customary for everybody to act with innocence. The first eredar capable of surpassing the many tests required to become one within the Amanalar Peacekeeper order was, in fact: Duum'viaer, the father of Danarshi.

Umera, the Seed of Survival
Surprisingly, for the majority of Amanalar's existence, it did not possess a settlement purely dedicated to farming, an act which was, of course, crucial to the survival of the population, having provided it's many sources of food. Amanare served as Amanalar's primary source of food for a very long period of time, with various farmland dotted near some of it's borders. This was exceptional during Amanalar's earlier years, though as the society approached it's apex, even the combined use of trade did not prove enough to support the stomachs of Amanalar's growing population. Soon, a food depression arose within the region, the poor forced to starve, whilst the rich continued to eat.

The population of Amanalar began to grow fearful and restless. Riots began to appear across the streets of the four settlements, their people demanding that food be fairly distributed among the population. Despite how much the Amanalar Board of Rulership wanted to feed every one of it's people, the region simply needed far greater food reserves to be able to achieve this. As much as trade helped feed the people, it became obvious that Amanalar itself had to find a solution of it's own, in order to remedy this dire issue. Umera, the fifth settlement, was born, and served as the region's new primary source of food, acting as a wide scale farming settlement.

It was weeks before the population was able to be calmed and fed accordingly, and, above all, it was Umera that managed to deliver Amanalar from a grim disaster. In order to avoid such a tragedy from occurring a second time, Umera continued to grow as time moved forward, eventually providing such levels of produce, that they were even able to add it to their preferable items of trade with the outside regions. Umera only allowed a limited number of civilians, much like Doros, and was mostly occupied by farmers. Alongside food came other materials, such as dyes and fabrics, which proved useful for further trade, sale within the Faralihr market, and the crafting of items such as clothing and bandages. Although both fabrics and dyes clearly existed within Amanalar before the founding of Umera, it was far more limited in supply, beforehand.

Korus, the Final Breath
The growing success of Amanalar wrought a continuously growing population, and despite the dent that it's food depression had only barely managed to burn into it's side, progress was not hindered. Amanalar's five settlements served well as home for the population, though in order to truly ensure the stability of Amanalar's future, a new plan of action had been placed into motion: Korus. Korus was to serve as the first of many new settlements, all of which were to be entirely dedicated to the housing of Amanalar's excess population, and little else. Korus was officially the sixth, and final settlement built within Amanalar, proving as being the smallest of all six, though if more time had been granted, then this would have definitely proven to change. Korus was, in some matter of sense, the stillborn child of Amanalar's future.

Long Before the Storm
By the teachings of his father, Duum'viaer, Danarshi lived his life upon Argus as a harbinger from a considerably young age, and this was of no surprise, as his personality, at the time, was quite strongly forged by that of his father's. Duum'viaer was one with a strong personality, and although Danarshi did not necessarily take directly after his father's incredibly confident and domineering character, he rather simply became a highly enthusiastic person, notably always having been excited to tackle whatever challenges that life threw at him, and always being openly proud of his achievements. Some had even described Danarshi as a rather "fiery" character, as he had always been as passionate as he was short-tempered, not having been the most patient man by nature, although it could have most certainly been worse, considering the incomprehensibly long lifespans that the eredar were able to endure, which, in turn, naturally blessed them with a much stronger patience than most.

Although having been quite a friendly character at the time, one with many companions and friendships, Danarshi was undeniably a fast paced, energetic character, and if others could not keep up with him, then his relationship with them could have proved considerably difficult, although not impossible, as there were, in fact, many who could not keep up with him. Ultimately, Danarshi was an incredibly eager person, and his rise to glory as a harbinger came faster than it had for most, proving this point.

The harbingers were sworn, fierce combatants and defenders of the eredar people. Danarshi became an eventual expert in the use of melee tactics for close encounters, even shaping up as being a notable military figure of significance during his duty upon Argus, commended by the people of Amanalar, and eventually stationed to lead soldiers of less experience, after many years of earning his own experience. On most occasions, a harbinger in Amanalar was destined to become a peacekeeper, as it was the most practical use of their abilities, unless if solely becoming tutors, or venturing into other lands, in order to find, perhaps, a war worthy of fighting, or a gladiatorial arena to battle in, something that did not exist within Amanalar, and would not have been common on Argus, though certainly in existence, most likely for the primary purpose of entertainment, or dealing with the unjust.

Danarshi, following in the footsteps of his father, pursued his chance of becoming a peacekeeper as soon as it was available to him, and he succeeded with flying colours. Danarshi became a guardian of his home and people as an Amanare peacekeeper, and was sworn to ensure that no injustice would slip beneath his gaze. His duty in this role extended from the interior of Amanare's walls, to the exterior perimeter and roads, though not to Amanalar's other settlements. Leadership, unfortunately, was never Danarshi's strong suit, as he was one to often make rational decisions. Despite this, his involvement in this field often proved null, as he had little commanding to be concerned about, until he was to rise throughout the ranks as a peacekeeper. From here on in, Danarshi's combative expertise was put to an unfamiliar use, although one that quickly grew on him.

Danarshi's younger brother and lone sibling, Mordaros, had become an impressive mage from a relatively young age. Mordaros was strongly inspired by many of the stories that were told to him by his mother, Shi'var, from his early childhood and beyond. Passionately insisting that he begin training as a powerful mage during his adolescence, in an ambitious hope of becoming like those in the various stories that had been told to him, Duum'viaer was immediately displeased with Mordaros' dream, having strongly wished for him to become as his brother, Danarshi, had, in the practice of a harbinger. Following the course of what seemed like almost countless heated arguments and disagreements between the two, Mordaros proved only to refuse against his father's will, something that Duum'viaer had comically not grown used to.

Shi'var soon took Mordaros to the village of Xzaarven, in pursuit of the many mages that dwelled within it, as she was far more supportive of the dreams of her children than her husband was. Conceivably, the Xzaarven Order of Mages were very welcoming to the young, curious Mordaros. After proceeding to spend much time among them, regularly approaching them for tutoring, Mordaros was accepted into the order only soon after he passed into adulthood, after he had already gained a remarkable amount of success in his studies. He became adept in the art of fire magic, although he did not often have a need to use this knowledge, as he was rarely ever made to enforce self defence.

Mordaros was known as being the more "intellectually advanced" of his family, taking much after his mother, rather than his father, as Danarshi had. His mind, however, was anything but perfect, as he was quite a hot headed character, easy to anger, especially when his thoughts and ideals were disagreed with; he was an unpleasant character, when compared to his brother. Due to the many fights between Mordaros and Duum'viaer, the two never much got along with one another, although the respect and friendship that he had managed to maintain with his brother was far stronger than this. Danarshi was, in fact, one of Mordaros' only friends, and this was something that he could not help but treasure.

Impatience was another of Mordaros' greatest traits, this sometimes having even proved a worry for the mages of Xzaarven, as impatience could ultimately lead to a power hungry attitude, if not kept in check. In a sense, Mordaros' personality was comparative to that of his brother's, although with a sour twist, and not quite the same level of enthusiasm. Magic, being such an elaborate subject, required much time and patience, something Mordaros would not have strived at, if not for his significant level of intelligence, which, in turn, had him both learn, and tame his practice much faster than the average eredar, due to the rapid pace that he was able to study at, and his gifted ability to absorb almost any knowledge that he was to rest his eyes upon.

Duum'viaer was a venerable harbinger, and a well known, incredibly respected member of the Amanalar Peacekeepers, also proving as being one of it's very first members, likely having been one of the most likely origins of his powerful personality. Duum'viaer's appearance was one carved of both strength, and experience. Born a gifted leader, Duum'viaer often exercised a strict rule, whether it was to be enforced upon his own children, lower ranking military figures, or even civilians. He greatly respected and appreciated those who did as they were told, even if mistakes were made. Ultimately it was enthusiasm that meant the greatest deal to Duum'viaer, this having been among the reasons that the bond between himself, and Danarshi, had become so strong. To him, progress was progress, and mistakes were life's greatest lesson.

Duum'viaer approached discipline with utmost seriousness, and it was to only be used if one was either impolite, disrespectful, or disobedient, applying especially to those who did not have a ruling above him, which, within Amanalar, was not many. Impressively, he was even a decorated member of the Amanalar Board of Rulership itself, having held a significant pull in political matters concerning Amanalar and it's settlements, especially if it was related to military matters. Unlike the Amanalar Peacekeepers, however, Duum'viaer was not one of the Board's initial members, despite having resided within Amanare even prior to the Board's formation. Duum'viaer earned his place on the Amanalar Board of Rulership only shortly after being admitted as an Amanalar Peacekeeper, and it proved as yet another display of his venerability.

Reflected by his heroic feats over the span of five thousand years, Danarshi was miraculously elected a place among the ranks of the Amanalar Peacekeepers. In truth, Duum'vier was admittedly the key reason that Danarshi had been even admitted as an Amanalar Peacekeeper to begin with. Despite the number of heroic feats that Danarshi had performed during his service as a peacekeeper, even they paled in comparison to practically all of his fellow Amanalar Peacekeepers, and his skill as a leader was worthy of scoffing at. During his initial years as an Amanalar Peacekeeper, Danarshi was given little short of harsh treatment for his free pass into their order, though as the son of their most respected and venerable member, the backlash was fortunately a lot weaker than it could have been. Luckily for Danarshi, his mistreatment proved to die down with time, when he was given the many opportunities to prove his worth to them, in which he did so, time and time again, whenever possible. Danarshi's ability to lead others, however, remained open for debate.

Having become an Amanalar Peacekeeper, Danarshi's duties extended not only to every corner of Amanalar, though at times, even beyond, such as if a threat was to approach their borders. This, at times, even led them dozens of miles beyond their homeland. Danarshi's new role did, indeed, grant him the opportunity to venture beyond Amanalar, allowing him to experience locations of the world that he had never even dreamed of visiting, including various distant regions, their settlements, and on a single occasion, even the grand, fabled capital city of the eredar at the time: Mac'Aree. Few who lived outside the great city's walls were granted the opportunity to physically visit the great city, not exclusively due to forbidden access, though it's distant location from most; it's fame was often conceived as worth the voyage, despite this.

When tasked to travel large distances, the Amanalar Peacekeepers, along with other respective figures, such as politicians, commonly approached the mages of Xzaarven, in pursuit of their teleportation capabilities. Teleportation was something that very rarely exercised by the mages of Xzaarven, and only few ever learned how to perform it. Portals were normally offered only to those of significant power, such as, typically, the Amanalar Peacekeepers, who, even then, required a valid reason for being supplied with one. This was of little surprise, as Amanalar's people were not known as being travellers, most not ever leaving the bounds of their homeland. Usually, the Amanalar Peacekeepers would not even bother approaching the mages of Xzaarven, unless if it were for a quest of utmost importance. Luckily for them on one particular day, they had business within Mac'Aree, and that was more than important.

Being able to step through a conjured portal and experience Mac'aree firsthand was an incredible privilege for Danarshi and his fellow Amanalar Peacekeepers. Even to this day, he describes it as being one of the most elaborate architectural marvels that he has ever witnessed with his own eyes, since the very day of his birth. Even the very culture alone was something to be perplexed of, and the organisation of their peacekeeper force would have easily given even the Amanalar Peacekeepers a run for their money. In the majority of scenarios, selected Amanalar Peacekeepers ventured to outside civilisations, whether they be near, or distant, either to threaten them, or peacefully negotiate with their leaders, an operation most commonly exercised if tensions were growing, or to simply earn favour with them, in the hopes of forming a trade agreement, an alliance, or even both, if possible.

Missions of diplomacy were rarely handled by the Amanalar Peacekeepers alone, as they were, instead, most commonly tasked as being the guardians of whichever specialised diplomat was responsible for handling the situation, Mac'Aree certainly proving as no exception here. Duum'vier himself had the privilege, or, rather, burden, to handle the diplomatic attempt at securing favour with the civilisation of Mac'Aree. Even he would have been the first to admit that they were aiming far beyond their own league, although as a member of the Amanalar Board of Rulership, and the Amanalar Peacekeepers, Duum'vier was still the prime selection for such a volatile task. Despite any plans that they had made, and no matter how elaborate they may have been, Mac'Aree was among the most difficult of civilisations to impress, and with good reason. Ultimately, in consequence of this, the ambitious attempt at forming an alliance, or trade route with Mac'Aree, had failed for Amanalar, though fortunately, not all was lost. Mac'Aree's favour with Amanalar was slightly bolstered, most significantly due to the unusually impressive representation of Amanalar's leadership and force, proving more of a victory to the people of Amanalar than they had even been expecting. Truthfully, as this was not the most open of meetings, any remaining residents of Mac'Aree at the present date, would arguably hold no memory of Amanalar, nor their brief visit to their grand city.

Danarshi's mother, Shi'var, was also a well respected member of her people, though not as a fierce combatant, like her husband, but rather as a wise and intelligent philosopher. When not nose deep in her studies and lectures, she focused her time and efforts on the maintenance of family, even beyond just that of her husband and two sons. She was a very warm and approachable character, a woman who was always willing to listen to all that others had to say, and be there to support them in their most trying of times. No matter how diverse those around her were, she never allowed them much of a reason to dislike her, most specifically her family, appreciating them all as much as the other, with an equal level for respect and understanding for their goals, varying outlooks, and opinions.

Shi'var was among the few that Duum'viaer would not dare attempt to boss about, as their respect for each other was as impenetrable as their bond, one that had lasted for many thousands of years. Like the many that resided within Amanalar, Sha'vir was a home soul, and almost never found herself leaving beyond the borders of her homeland, in the exception of only a single occasion, when she, alone, by caravan, travelled to Mac'Aree. She was inspired by her husband and son, whom had both ventured there on their important, diplomatic mission, and found that if she were to eventually die without seeing Mac'Aree at least once, then it would not be a life much worth living. Once entering Mac'aree, she remained there for a number of weeks, contemplating the magnificence of it's architecture, technology, and culture. She spread her elaborate knowledge of philosophy to its people, alongside various stories from Amanalar. This was undeniably among the most inspirational moments Shi'var's time.

An Impenetrable Bond
The initial nine thousand years of Danarshi's lifespan was noted to have been his period of youthful freedom. Without the responsibilities of raising a family, he had formed many intimate relationships, though none of which had become a serious commitment. It was no secret that Danarshi was a member of a reasonably sized bloodline, one which included multiple age groups, each which obviously contained their own role within the family, such as grandparents, uncles/aunts, and beyond. Although the eredar were not necessarily known to value family to the extent that many other of the universe's races would, including the disuse of a family name, the eredar were still well aware of who’s blood that they shared, and respected their relatives.

Nine thousand years following his birth, a time that would forever shift Danarshi's life had, at last, come. Danarshi acquainted himself with a bright eredar woman known as: Aelleena. With only five hundred years separated these two in age, Aelleena being the younger of them, they were incredibly close in age, especially when considering the lifespan of an eredar. She had a peaceful soul, with a natural talent for artistic practices, such as sculpting and painting, with no incentive for any form of violence. Upon one particular day, during a patrol schedule on the fringes of Amanare, Danarshi stumbled upon Aelleena, who's life was put in the way of danger by feral beasts of the wilderness, no doubt due to the fact that she had brazenly ventured beyond the secure borders of the settlement, so that she could collect exotic plants that were used in the creation of certain paints. Danarshi, successfully ridding of such a threat, was greatly appreciated by Aelleena for his heroic deed, and, as such, pledged herself as forever in his debt. In truth, the two of them had already known of each other's existence, although to no surprise, as residing within a remote community such as Amanare, despite it's increasing size, had rendered it difficult not to encounter every single resident at least once; Danarshi's fame as an Amanalar Peacekeeper certainly helped in earning him recognition among his people, as well.

Following her rescue, Aelleena remained in contact with Danarshi on a regular basis. They continuously traded interests with each other, and became quickly familiarised with each other. Contact was more than simple for them, as they both fortunately resided within Amanare, able to speak almost whenever Danarshi was not off tending to his duties beyond Amanare. It was certainly not long before Danarshi and Aelleena formed a strong friendship with each other. Although their interests were not completely and utterly intertwined with one another, the two had always something to speak of that would interest the other, and plenty for them to learn from one another, this virtually being the perfect match, as some would say. The two new friends had experienced their fair share of romance throughout their years, although never before had they felt the love was actively forming between them, day after day that they spoke to one another. Neither of them had the courage to confront the other on such a matter, proving rather ironic, especially in Danarshi's case, due to the brave, burly hero that he had supposedly been. When Danarshi had finally managed to break free of his shell, it did not come without a colossal amount of nervousness on his part, although Aelleena, thankfully, met the poor, embarrassed Danarshi in a glad and joyful acceptance of his romantic request.

As Danarshi and Aelleena grew comfortable with their newly formed relationship, their love and care for each other became eternal, a sensation that neither one of them had ever come to feel before, until that time. Before a century had even struck, a joyful marriage ceremony took place, uniting the two together, with a pledge to never abandon each other's side. To the eredar people, a pledge such as this meant more than nearly anything, due to the unwavering amount of time that a couple are to remain loyal with each other, if death were not to give them a timely passing. Together, they lived in each other's company for three centuries following their loyal marriage, until the inevitable came to pass: a new addition to their young family came to be. Aelleena gave birth to their first child, a girl whom they named Irenora.

Irenora
A thousand years following the birth of Irenora, Danarshi was more than eager to offer her the tutoring required in order to become a harbinger, something that he had been eager to do since the near date of her birth. As inspired as Irenora had been by her father's heroics, most especially his presence within the legendary Amanalar Peacekeeper order, sadly, she knew well enough that her calling rested elsewhere, and not through the handling of physical weaponry, using them to cut down enemies through raw, close quarters combat. Luckily for Irenora, Danarshi was not nearly as strict as Duum'viaer, and he, despite some initial, though quiet, disappointment, happily accepted his daughter's choice, continuing to show his love for the person whom she desired to find, and become. Irenora certainly did not plan on tarrying when it came to finding her purpose, and set out to find her own destiny, barely even into her adolescence.

Irenora did not have to search for long upon discovering: arcane magic, a practice that truly sparked her inspiration above all. Truthfully, some of this influence had originated from her uncle, Mordaros, who, by this point, had become far beyond adept in his abilities as a fire mage. Irenora first discovered her undying interest in the arcane arts when exploring a series of woods that closely loomed by the village of Xzaarven. Despite the well known dangers of Amanalar's forests, Irenora, even in her youth, had always been shaping up to be a strong, confident person, and these warnings of danger were certainly not enough to keep her curiosity at bay. Fortunately for her, she had not a reason to regret her choice upon that day, when she stumbled upon a group of powerful, though peaceful mages, rather than a pack of wild beasts with a hungering for flesh. These mages had clearly wandered from Xzaarven in search of solitude. Within a neat clearing in what was coincidentally the very centre of the woods, the mages sat side by side in the formation of a neat circle, a pattern physically etched upon the ground within said circle, gleaming in arcane radiance. Impressively, the mages had noticed the presence of the curious Irenora since the very moment that she had entered the woods, their senses heightened by ten fold more than the average eredar, something that she was not aware of in her young and uneducated state, as she stalked them from a nearby series of bushes with effervesce intrigue. Approach her they did not, as they proceeded with a magical ritual, an awe inspiring sight to one who had not experienced the many marvels of magic. Irenora witnessed the entirety of the ritual, and she was stunned by the phenomenal display, one which had touched the whole of the forest clearing in an intricate, though stunning display of varying shades of light and colours, working against the very laws of physics.

Intelligent enough not to overstay her welcome, Irenora made her leave from the woods, following the magical ritual that she had bared witness to. Irenora could only dream of being able to achieve such things as what she had witnessed upon that day. Impatience ate away at her the longer that she waited, eventually pushing her to visit Xzaarven on her own accord. The warm welcome that she had received upon entering the Village of the Magus came with much initial surprise to her, until it had become obvious to her that it had truly been a crafty plot by those particular mages that she had encountered within the forest, whom had purposely performed the ritual before her, in order to bolster her interest in the subject of magic. The mages knew that there was a spark about Irenora, and with the correct training, she could become something truly remarkable. Rather than being angered by this happening, Irenora was, instead, impressed by the ingenuity of the mages. Upon that very day, Irenora was accepted into the ranks of the Xzaarven Order of Mages, proving as being one of the youngest to be admitted into the order to date. Her studies in the art of arcane magic began, and she possessed a soaring passion within her heart. As an apprentice, her path to understanding the arcane arts had officially begun.

Irenora's entry into the Xzaarven Order of Mages came as an immense surprise to her family, who hadn't even a clue of her interest in the field of magic. Fortunately for her, their negativity was nil, as they gladly pledged to give her their full support, even including her grandfather, Duum'viaer, who had already experience a happening such as this firsthand, following his second son's involvement with Xzaarven, which, despite his refusal to train as a harbinger, taught Mordaros many valuable lessons, something that even Duum'viaer could not deny. Although Mordaros accompanied Irenora within the ranks of the Xzaarven Order of Mages, he did not often affiliate himself with her directly, as his study of magic was of significant difference, meaning that there was little that he could teach that would be of any real interest to her. Despite the very essence of a mage functioning off of the use of arcane, no matter whether they specialise in fire, or frost, Irenora preferred to directly channel the arcane in it's pure form, rather than modifying it into a different element, as her uncle did. The two did, however, have many engaging debates over the two schools of magic that they pursued, often more comical than serious in nature. Mordaros could not help but be jealous that his niece had been admitted into the Xzaarven Order of Mages from such a young age, whilst he had to wait until he struck adulthood; it was clear that Irenora possessed an unseen potential.

The Burning Dawn
Once the darkest of all days had finally struck, when Sargeras and his Burning Legion began their reign of manipulation and corruption over Argus, Danarshi was convinced that these astounding offers of power that they insisted upon were beyond the comprehension of the mind, and far too grand to simply ignore, despite the numerous unknowns that showered him with some concern; he had always been an eager soul, and it was going to take more than mere concern for him not to explore this new power. Once the word of truth from the naaru: K'ure, had been personally delivered to one out of the three members of the eredar triumvirate: Prophet Velen, bestowing upon him the wisdom of the terrible truth behind Sargeras, and his plan to taint the eredar. Velen was swift to spread this information among the eredar people, attempting to persuade as many as he possibly could of Sargeras' deception. Danarshi heard this word, and immediately, began to step back. This certainly gave Danarshi his doubts, though what if Velen was wrong? His mind thought against itself over this matter, until Aelleena, who was far more concerned by this matter, saw nothing more than the malignant lies within these promises of power.

Danarshi was hard struck by this situation, though Aelleena proceeded to warn him of Sargeras with all of her heart, and fortunately for him, the eternal love of his life had a vastly greater sway over his will than these mysterious visitors could ever have hoped to. This risky offer of power would never have been worth the safety of his own family, if the Prophet Velen's message had been correct; Aelleena made Danarshi see this point. It soon became strikingly apparent to Danarshi that Aelleena was, indeed, no fool, as those who refused the Burning Legion's offers of power began to disappear without a trace, including many that Danarshi had known, particularly his own brother, Mordaros. If this was not something to be concerned of, then Danarshi did not know what was. It was only a matter of time before chaos began to break out, as Velen's co-leaders: Archimonde and Kil'jaeden, cried out in utter disgrace over his betrayal. They proceeded to order the march of all eredar who had been successfully corrupted and converted into demonic forces of the Burning Legion, and it became clear to Danarshi that for the very sake of his loved ones, he was left with no alternative choices other than to take a one way escape route from his beloved homeworld that he had sworn to protect with his life.

Velen had promised the resistance a viable escape route from the planet, with the help of the naaru, at the peak of the tallest mountain on Argus. This very concept was incomprehensible to Danarshi, though he had already run out of time to think on it: the Burning Legion had arrived within Amanalar, and the time for the final retreat had come. Danarshi, Aelleena, Irenora, Shi'var, the citizens who had managed to survive the initial onslaught of the Burning Legion, and others belonging to Danarshi's bloodline, fled from the encroaching demons, beginning their voyage for the tallest mountain on Argus. Duum'viaer, however, refused to flee his homeland, and although his family pushed at him to shift his priorities, it was of no use. Duum'viaer, followed by the entirety of the Amanalar Peacekeeper order, excluding Danarshi, made the decision to remain behind and defend Amanalar to their final, dying breaths, staging their final stand within the centre of Amanare. If Amanalar was to fall on that day, then they would fall with it. Danarshi was, surprisingly, seen as the opposite of a coward for his choice to flee, as he, alone, acted as the Amanalar Peacekeeper whom would defend the many civilians of Amanalar in their evacuation, and live to be the final voice of the order.

Following a sorrowful farewell, Danarshi led the survivors on their journey, laying eyes upon Duum'viaer's face for the very last time. This proved to be nothing short of a perilous journey with no time to be spared for rest along the way. They were luckier than most, to have lived approximately only a few dozen miles away from the mountain, increasing their chances of survival, though the risk was still prodigious. Dozens upon dozens were cut down during this perilous journey, no matter how hard Danarshi tried to protect them. Even with the combative aid of Irenora, who had become an admirable mage by this point, they stood little chance. The majority of those who continuously attacked them upon this journey became known as: man'ari. The man'ari were the eredar who were malformed by the Burning Legion's corruption. This corruption turned the skin of the man'ari into either a hellish red, or a sickly gray colour, their eyes blazing with a sinister new magic that they had never seen before: the fel. These eredar were evidently empowered, proving a monumental challenge to ward off whenever they would strike. Irenora was not the only mage who had accompanied the survivors upon this journey, either; many of the students from Xzaarven were present, as well, whilst the majority of the teachers and elders of the Order remained behind in order to battle the Burning Legion, despite their chances of success being entirely futile. More than three quarters of the eredar population had been converted into the man'ari; there was no conceivable way that those who remained pure could win this war.

Danarshi was forced to slay many of these cretinous eredar, who he had once called his kin. Civilians who were able to hold a weapon eventually joined in on the fight, as well, when matters continued to grow more desperate. They passed through burning forests and plains beneath skies choked with smoke. Destructive creatures known as: infernals, rained down from beyond Argus' own atmosphere, as the smokey sky began to fill with hundreds of tormenting doomguards and felbats, their wings allowing them momentum within the skies. At last, the survivors of Amanalar reached the base of the colossal mountain. Waves of death had been endured by both the citizens of Amanalar and the Burning Legion in their effort to reach it; it had been no walk in the park. They began their climb up the mountain's towering altitude without a single delay. Their circumstances would only prove to grow worse, as the flying terrors of the sky circled around the mountain, eager to find their prey. Soon enough, an imposing doomguard landed behind them with thundering impact. The doomguard let out a roar as it lunged its blade forward, its sharpness impaling the poor Shi'var with ease, before throwing her over the nearest ledge. Danarshi could not believe it; he had just watched his own mother's murder in front of his very own eyes. He charged fourth, relentlessly, until only a puddle of gore remained of the doomguard; never before had Danarshi felt so satisfied by a kill. Something had snapped within Danarshi upon this moment, something that would forever mold his character into something entirely else.

As much as Danarshi yearned to halt and mourn the tragic loss of his own mother, he had no choice in the matter; he had to keep moving, for all of their sake. They pushed their way up the mountain, reaching it's peak, where only Danarshi, Aelleena, Irenora, and a few civilians present within the group had managed to reach, the bloodbath of a climb claiming the lives of far too many, including the remainder of his bloodline whom had managed to get so far. There was little that could have been done to save the fallen from their harrowing end, and it was something that would haunt Danarshi for the remainder of his days.

Fleeing Fate
Those who had managed to survive the momentously labored climb were able to experience what was among the most stunning of sights that they had ever before bared witness to: the grand arrival of K'ure, and a Dimensional Ship known as: the Genedar. This ship was their only means of escape from Argus, and without it they would not have lasted for even an hour from where they stood. Danarshi, alongside all of those who had durably ventured across Argus in order to reach the rendezvous atop the grand mountain peak, abruptly boarded the Genedar, despite as much as nearly no man or woman wished to abandon their own world. As the Genedar's engines powered up, the vessel was revealed to have been fueled and piloted by K'ure himself. This had been the first moment that any eredar, save Velen, had laid eyes upon a naaru; their magnificence was enough to dawn a new age in itself. The Genedar barely managed to escape through the atmosphere of Argus intact, as it was closely trailed by the Burning Legion. Although they would outrun them through the expanses of the Great Dark Beyond, the Burning Legion would remain adamant in their search; they would not give up, until these fleeing eredar were found, and utterly annihilated.

Swearing an oath that he would some day return to see his homeworld vanquished of the evil that had swept over it like a wave of engulfing darkness, Danarshi carved three deep scars into his left and right cheek, using a dagger to crudely carry the task out. These scars would serve as an eternal reminder of the six settlements of Amanalar: Amanare, Xzaarven, Doros, Umera, Faralihr, and Korus, they which had been lost to the Burning Legion, along with its brave and noble people. As much as Danarshi wanted to remain hopeful, there was not even a remote chance that Duum'viaer, or any other of the resistance fighters, could have survived the onslaught the demonic armies; their fates were sealed the moment that they pledged themselves to stand their ground and fight to the death. Danarshi joined his people on their journey throughout the cosmos, yearning the day that he would, at last, be able to return to his rightful home and carry out his vengeance upon the Burning Legion for what they had done to his people and their world.

The Exiled Ones
Danarshi, and his eredar brethren, all now having been officially accounted for as refugees of Argus, had officially become known as the “draenei” (“Exiled Ones”), and set out on a stupendously long journey throughout the Twisting Nether for the course of nearly twenty five thousand years. The naaru had hastily become the most respectful symbol to the draenei people, standing out as godlike beings that exemplified the virtues of salvation, hope, and even glory. The naaru had granted the draenei a gift, greater than anything that they had ever come to witness ever before in their known history: the powerful, radiant embrace of the Holy Light.

At first, Danarshi approached the Holy Light with caution, rather wary of these new and unfamiliar teachings that the naaru had offered him, even refusing against the sway of the Holy Light, for a time. Many years passed by him, and he stuck solely to maintaining his skill as a harbinger, remaining a seasoned warrior. Although he was eternally grateful for what the naaru had done for him, his family, and his people, he was strictly attached to the older traditions and cultures of Argus, meaning that it took far more time and effort for him to have been persuaded to embrace a practice as new and unfamiliar as the Light.

Kai'soran
Danarshi's twelve thousand year experience of Argus had brought him to be very closely attached to his home planet, causing him to develop a far fetched and rather twisted desire of returning there at some point in the future. His goal, following their escape aboard the Genedar, was little more than to vanquish nearly every single demon in existence, even beyond those who were guilty of killing and corrupting his people. At this point in time, Danarshi refused to cease his lust for violence until Argus was reclaimed for his people, even if it were to be to the death, proving his undying hatred for the Burning Legion.

During this period of immense grief, hatred, fear, and uncertainty, the slightest glimmer of hope shone over the horizon. For the draenei, no matter how long of a wait it would be, there would come a day where their vengeance against the Burning Legion would be sated. Throughout these years that would test the patience of the draenei people, they were free to roam the cosmos as they wished, in search of a new world to call home. Danarshi and Aelleena were soon to agree upon the decision of marking this monumental time in history with the birth of their second child. This child was born a boy, who they named: Kai'soran. Kai'soran would be the first of Danarshi's bloodline to be born a member of the draenei people, being brought into the world only very briefly following their timely escape from Argus. The very existence of this young boy was symbolic of the transformation of the eredar to the draenei. He was to be considered a strong foundation of the Exiled Ones, one of those who came about to carve the existence of this new race. It was only certain that regardless of who Kai'soran was to become, he would stand out as a relatively respectable individual.

The Light's Embrace
The draenei who had lived aboard the Genedar, including Danarshi, Aelleena, and Kai'soran, had gradually begun succumbing to the Holy Light as their primary choice of practice. Aelleena was the first of her family to embrace this alien practice, as she felt as though the long awaited time to discover her true and hidden potential had finally arrived. Although she moderately continued to maintain her skill in sculpting, painting, and her several other crafts, they became little more than simple hobbies, their purposes becoming mere distractions during her free time. She used her new-found knowledge to heal the wounds of her people, rather than to cause injuries to her enemies. In reflection of this, Aelleena became known as an anchorite, a Holy priest of the draenei people.

Kai'soran was, at first, weary of nearly all teachings that were presented to him, still very much in his days of youth when this began to occur. As Danarshi influenced him in the violent, though honourable ways of the harbinger, Aelleena did the complete opposite, encouraging him to become a warm, peaceful and generous anchorite. Despite the inspirations of both, Kai'soran did not wish to favour sides with either of his parents, and, instead, found a means of equally pleasing them both. Following Danarshi's lessons in the art of a harbinger, Kai'soran combined its potential with Aelleena's teachings of the Holy Light. With steel and Light combined, Kai'soran became a: vindicator, and one of the very first in existence. The vindicators are a draenic class of warriors who use the Light in combination with their attacks, aiding them in striking down their foes with deadly strength and efficiency. After so boldly taking on two different skill sets simultaneously, and combining them both into a greater coexistence, Kai'soran became a highly open minded individual as he came of age. Despite his fair nature, Kai'soran was bred into exile upon the Genedar, and was taught to possess a natural hatred for the Burning Legion, and most dark magics, such as fel, since the initial days of his childhood. As a natural born draenei, he was also confident in the teachings of the naaru, accepting all of the knowledge that they bestowed upon him.

It was only a matter of time before Danarshi crumbled beneath the overwhelming sway of his wife and son, eventually feeling as though his purpose as a harbinger had gradually become irrelevant. Only with the settlement of new worlds was there ever an active threat for him to combat, yet these were often only meagre at best. His duty as an Amanalar Peacekeeper had become non-existent following his escape from Argus, as the order was immediately deemed as defunct, and was long forgotten. Five thousand years after the draenei had fled from their home world, Danarshi sought a path that would prove far more helpful to both himself, and the draenei people as a whole. Succeeding many restless nights of thought and contemplation, Danarshi courageously traded in his weapons and armour in exchange for a staff and robe, openly accepting the teachings that the naaru had to offer him.

Danarshi was granted nearly countless millennia to become a venerable anchorite of the Holy Light, in no short thanks to the naaru, and his wife. Using his new found abilities, he did as Aelleena had done: tending to the sick and wounded, which proved to be of far more use to his people at this time, and in the foreseeable future ahead of him. Once again, Danarshi felt appreciated by his people, something that he had no longer come to feel by standing idly about with a weapon in hand, rarely ever a single enemy in sight. The capabilities of the Holy Light became apparent to Danarshi, and he was nothing short of impressed. Consequently, the more that Danarshi excelled in the use of the Light, the more that his expertise as a harbinger began to fade away. Although he continued to find the time to maintain his harbinger skill set, he did not train in it nearly as much as he once had, and could not hope to remain as viable as he had been upon Argus. Thankfully, the moderate preservation of his skill as a harbinger proved invaluable to the maintenance of his bodily health, keeping his strength and stamina in good condition at all times. Danarshi would forever be considered a harbinger, although by no means as his primary practice.

As Danarshi, Aelleena, and Kai'soran became respectful users of the Holy Light, Irenora sought no involvement throughout the entirety of this affair, continuing her studies into the use of arcane magic. She became an incredibly venerable mage as the years flowed by her, eventually seeking further mastery, as she began to delve much further into the art of bending arcane into the elements of frost and fire, in some respects to her lost uncle, Mordaros. Through her successes in magic, Irenora had also proved to be an admirable advisor to her people, with exceptional skill in coordination and leadership.

Leanarhi
Twenty three thousand grueling years following their departure from Argus, the draenei people continued to endure as exiles on the run from their sacred enemy. Across the vast expanse of these years, the draenei stumbled upon world after world for them to colonise, each facing devastation only briefly following their arrival there, as the Burning Legion remained chillingly persistent in putting an end to their race. This endless cycle of persuit was enough to drive some into madness, and this even began to grow evident upon Danarshi himself. Danarshi's sanity gradually decreased at a steadier rate across the years, as he, and his family, continued to endure the increasingly lowering odds of ever laying witness to their beloved homeworld again, and beginning to doubt in their ability to ever discover a means of defeating the Burning Legion. Following the eons that passed by them, Danarshi and Aelleena both began to lose reason to continue pushing onward, without losing hope, or purpose. There were only few things that they could have done to remedy this growing issue, and one of them was through the birth of a third child. Their second daughter was soon to be born, and her name was: Leanarhi.

Leanarhi's birth and very existence was a living and breathing example of the resilience of the draenei, the race that never gave up their hopes and dreams, never ceasing to continue their search of the Great Dark Beyond for a means of achieving peace and happiness. As Leanarhi came to be, the period in which she was born was much unlike that of which her older siblings had originated from, as the draenei people had become worn, seasoned, and incredibly experienced. When Leanarhi came to be of age, neither one of her parents found it fit to dictate the course of her life, unlike what they had tried to accomplish with Irenora and Kai'soran. Leanarhi grew up to be secluded, yet resilient character, one of few words or relationships. She accepted the guidance of the naaru as any draenei would, although she was not quite as open about their teachings as most had been. Placed into existence so that she may seek out her own purpose, Leanarhi did not feel as though her place belonged among the anchorites, vindicators, or even harbingers of her people; none of these practices felt satisfying to her, and she knew that what ever purpose was that was out there, waiting for her, it would be ultimately up to her, and her alone, to find it.

The Great Dark Beyond
As the Genedar continued its endless voyage among the stars of the Great Dark Beyond in exploration of the Twisting Nether, Danarshi undeniably experienced many unique and unfamiliar experiences when the draenei had halted their journey on various occasions in their search for a new home. They explored dozens of planets that were entirely alien to them, some of which represented pure beauty, whilst others were scarcely bearable to even tread upon. Each had their own forms of life, some even with intelligent natives, not all of who were so welcoming of their draenei guests. Despite all of this, no matter what wonders a world had upon its surface, the Burning Legion was relentless; everywhere that the draenei went, the Legion followed. In consequence of this, every world that the draenei colonised simply became another target for the Burning Crusade, and their path of unwavering destruction. As far back as the draenei can recall, not one of their colony worlds had ever been able to stand up against the might of the demons; they were each torn apart into near nothingness, one after the other.

Twenty four thousand years of retreat was still not enough to persuade the Burning Legion of ending their bloodthirsty pursuit of the draenei, as they continued to chase them throughout the cosmos with no foreseeable indication of ever giving up. Without much choice in the matter, the draenei remained forever on the run, almost never truly finding the opportunity to settle comfortably upon a planet for an extended period of time, until came the time when K'ure himself fell into a deep illness. Lacking the required energy to keep the Dimensional Ship functional, the Genedar was set upon a crash course with the nearest planet, soon to hardily endure its landing upon the miraculously habitable surface of this new world. This planet soon became known to the draenei as: Draenor (“Exiles' Refuge”).

Exile's Refuge
So abruptly would twenty five thousand years of searching for a new home come to an end for the draenei people. For so, so long, they drifted throughout the Great Dark Beyond, the naaru standing true as their only hope, their only salvation. Each and every planet that they had found was soon to be nothing short of ravaged by the Burning Legion and their utterly chaotic Burning Crusade. How and when would they escape such persistent devastation? As K'ure fell gravely ill, perhaps, by chance, this question was, at last, answered. Without the Genedar's core functioning correctly, the Dimensional Ship, indeed, was doomed only to crash into whatever solid body was closest to it, so which happened to be yet another, unscathed world. The Genedar did not drift for long before hitting the soil of a land so lush, so green, a land known only as Nagrand. As rough and traumatic as the crash landing had been, almost all concern was whisked away at the seams, when the golden sunlight and delightful breeze met with the senses of the emerging draenei. As beautiful as this land appeared to the eye, the world in which it rested upon was unknown to them, and had not a name to be called by; its new name, Draenor, gave them a comfortable means of referring to what was soon to become their next home. At last, had they found their desperately sought escape from the Burning Legion? Danarshi, among others, were not so convinced of this upon taking their first steps upon Draenor's soil, although not one of them could deny the beauty that this world seemingly basked in.

Kai'soran specifically took a shining roll in aiding with the establishment of draenei settlement within Nagrand, whilst Danarshi, Aelleena and Irenora were among the first of the draenei to venture beyond the perimeter of Nagrand, eager to discover just what it was that was awaiting them beyond the mountainous ranges bordering the rolling green hills of the peaceful land they had crashed upon, so marked their time within Nagrand as only brief, when they proceeded to bid a difficult and touching farewell to both Kai'soran, and Leanarhi, after the imperviously powerful bond that had been formed between the family members during the lengthy journey throughout the cosmos. Following their touching farewell, Danarshi, Aelleena and Irenora set off for the distant, unknown lands of Draenor, although this was certainly not the first time that they had experienced the pleasure of uncovering the secrets of a new world.

Their journey was most certainly one to be remembered, as they passed by lands of luscious jungle and barren desert, freezing blizzards, towering spires, everlasting night, and, most significantly of all, gleaming forests of golden leaves, filled with the comforting sounds of countless forms of life, the combined atmosphere of this forest giving a safe, yet grand feeling to nearly any who would wander through it. It became known as Talador, another name to have been born by the draenei. Talador was famously considered as being the very heart of Draenor, both literally, and in draenei society. Danarshi had passed through Talador more than once during his journey to discover a new land to settle down within, and it was certainly considered as being among the most visually stunning of all, both to himself, and his fellow people. It was a place that Danarshi, Aelleena and Irenora gladly came to name as their next place of residence, despite the obvious fear that from literally any moment, it could all go up into flames and reduced into nothingness, if the Burning Legion were to find them yet again. Hope was not an easy thing for them to come by, and this new land offered them as much as they were going to find; this, alone, granted them sufficient relief.

The City of the Dead
Danarshi and Aelleena, by this point in time, were considered as being near masters of the Holy Light, and were among the very first to embrace the idea of the construction of a grand structure that would serve the sole purpose of housing fallen draenei, and honouring their passing. This structure became a reality, and was named Auchindoun (“City of the Dead”). The creation of a new order known as the Auchenai came with Auchindoun's formation, the Auchenai's purpose having been to serve as the keepers of Auchindoun. Both Danarshi and Aelleena became incorporated into their ranks on the very day that this faction was formed, and so heralded their new purpose, one that would last for longer than either of them would have initially come to expect. Never again during his days within the Auchenai would Danarshi raise another blade, and Aelleena was more confident in her own abilities than she had ever been before. In this, they were both ready to face the challenges ahead, without distraction.

Truthfully, Auchindoun's purpose ran far deeper than most beyond the Auchenai's trusted would know: the mausoleum's walls were built around the very corpse of a fallen naaru known as D'ore, he who, among other naaru, were gravely injured in the crash landing of the Genedar. The severity of D'ore's injuries had forcefully crossed him over into a voided state, a process that all naaru pass into when they near death. During this state, the voided naaru absorbs nearly every soul that nears it, possessing the power to attract them towards it, so that it may absorb their very essence. This process, even if brutal, is the only known method that a naaru has available to them in order to mend themselves back into their lighter phase, and so forces them do as such, without the power to stop it. The voided naaru forever continues to absorb the souls of the dead, only able to put an end to it after it has gathered enough energy to regenerate from its darkened state, and regain its powerful connection with the Holy Light.

Safeguarding D'ore was only one activity among many that Danarshi, Aelleena and the entirety of the Auchenai were profoundly relied upon to uphold during their time within Auchindoun, and, as such, D'ore's voided state was also considered as being an incredibly deep secret to be kept exclusively among the most trusted members of the Auchenai, one that was to never be revealed to the public, as doing so could have had disastrous results. Whilst most believed that the spirits of their loved ones were approaching Auchindoun in order to find their peaceful, eternal rest, they were truly passing into their final demise, drawn and utterly absorbed by D'ore. This was, at first, rather disturbing of a concept to Danarshi, that such a noble species could pass into such a darkened state, though as the saviours of his people, his trust in the naaru was nearly unbreakable; he could remain adamant in ensuring that the naaru was to remain protected, and that its process of recovery was to never be disturbed. In the ultimate end of things, a naaru was a being of pure Light; being absorbed by one is to virtually become one with the Light, a thought that eased the tension on Danarshi and the other Auchenai.

After being forced to work among the spirits of his people on such a regular basis, Danarshi became personally involved with them in more ways than one, despite the fact that he could not physically see them. In Auchindoun, the dead were to be found around almost every corner; it was certainly not a place for the weak of heart. Over time, he began to note the peculiar rise of a new practice within the Auchenai, one that used a class of magic that was highly unexpected to him: shadow, and those who practiced this magic were most commonly referred to as "soulpriests", "soulbinders", and "death-speakers", depending on their role in communicating with the departed, which was their specialty. Although Danarshi would normally flip out in concern upon seeing such a practice being used, he was quick to learn, as were the remainder of the Auchenai, that a soulpriest was strictly expected to use their knowledge over shadow magic for the sole purpose of communicating with the spirits that were constantly passing through Auchindoun, allowing the soulpriests to aid them as necessary, so that no spirit would become lost during their search for D'ore. If such magic was to be abused in any perceivable way, then the suspect at hand could face immediate banishment, or worse. Known by the draenei at the time, shadow magic was truly only an offset of the Light, which, in turn, was likely the sole reason as to why it was accepted so openly by the Auchenai. Ideally, without shadow, the Light cannot even exist, and the draenei had come to accept this fact.

The soulpriests, and their similar practices, were more than aware of the ramifications that the mistreatment of their abilities could have upon them, which, thankfully, kept them in their place at all times, despite the fact that no soulpriest would have ever dreamed of using their abilities to cause harm to their kin, wishing only to aid them with their distinctive knowledge. Danarshi was intrigued by the emotional control of the soulpriests, surprised that the use of dark magics did not twist the draenei who were brave enough to use them. The unwavering will of the soulpriests was no doubt in thanks to their intensive training among the monks who came to be within the Auchenai, who taught them effective meditation techniques that could allow them to have a firm control over their emotions; shadow represents the darker, more negative side of a person's being, and if one is unable to control those feelings, then wielding the shadow would likely always prove traumatic to the user. Although Danarshi had strongly practiced the art of an anchorite for many thousands of years, becoming incredibly venerable in the practice, the existence of the soulpriests, soulbinders and death-speakers also convinced him to be considerably more curious in regards to external, unfamiliar practices.

As much as Danarshi was actively interested in the role that the soulpriests held within Auchindoun, it was their initiation process that convinced him to turn his interest into another direction, for the time being. Those who sought to become a soulpriest were made to consume a carefully procured potion, one that would forever grant them the ability to see the spirits of the dead. Danarshi was more than uncomfortable in perusing the possible madness that could have followed the ingestion of such a potion, and, for the time being, continued to serve the Auchenai in the fashion that he was most familiar with: as an anchorite. Danarshi had already witnessed countless deaths among his people, he certainly did not trust what toll such a potion would have upon his mind. Despite their frightful initiation, he would continue to watch the soulpriests with intrigue; he was interested to see who they would truly become in the future, and if they would remain in check. Aelleena, however, held no interest in this affair, sworn only to uphold her duty as an anchorite, forevermore.

The City of Light
Irenora specifically sought a different path to follow, rather than simply joining her parents as a keeper of the dead within the ranks of the Auchenai, something that she was most certainly not interested in pursuing, and for good reason, as she was a mage, and her purpose there would have been menial compared to the many anchorites and vindicators. Upon learning of the construction of a brand new city, its future having been rumoured of being grand in scale, said city becoming known as Shattrath ("City of Light"), Irenora wished her parents her love and good fortune only shortly after they had arrived upon the sight where Auchindoun was to be built, her departure a difficult one, as it had been with both Kai'soran, and Leanarhi as well. Despite the temptation remain by her parents side, she did not give in to her emotions, and proceeded to set out for this glorious new city, aiding in its very creation, and aiming to claim a new destiny among her people.

Following the completion of this Shattrath City, Irenora incorporated herself into the ranks of the Prophet Velen's new order, the Aldor. Although it was predominately an order that was appreciative of the naaru and their gift of the Holy Light, Irenora found it more than possible to claim her place within their ranks, and to serve a notable purpose. Though she did not show strong signs of drifting towards the influence of the naaru and the Holy Light, she did actively manage to form a far greater respect and admiration for them through the priesthood of the Aldor, even beyond what her parents had convinced her upon; her arcane excellence also found far more than one use for her new found peers. Irenora had discovered her calling upon Draenor, and with this thought, she had found her comfort there.

Purpose
Leanarhi, now certainly being of age, yet without a known purpose to her life, mustered a greater courage than she had ever before managed as she set out upon her very own journey of enlightenment, wandering the lands of Draenor in search of her true calling. In embarking upon this journey, she was forced to leave her beloved brother behind, whom would continue to tend to their people within Nagrand for the time being. Her journey lasted for weeks on end as she braved the harsh weathers of Draenor's many different environments, some of which were almost entirely alien to her. She persevered with determination, until her journey brought her upon the frozen land of Frostfire Ridge, in which she explored with great effort, the sight of the white land and its towering mountains, much shaped like enormous spikes, having brought her sheer awe. Leanarhi grew foolish upon traversing extensively into the ridge, as she began to falter in supplies, and was far too lost of direction to have any immediate hope of finding her way out of the frozen land. It was only a matter of time before she was caught within the chilling embrace of a powerful blizzard, and when death began to call out her name, she was miraculously rescued by an orc male by the name of Brundak, a member of the Frostwolf clan. Brundak, despite how confused he had been about this unfamiliar creature, nursed Leanarhi back to health over the span of multiple days, and luckily for her, he had dealt with such situations dozens of times over the span of his life, the Frostfire Ridge a location infamous for claiming the lives of the unwary.

Much of Leanarhi's recovery was spent learning how to even understand Brundak in the very first place, his language typically foreign to her, as he spoke Orcish. Luckily for Brundak, the draenei were faster learners than most, and within a week, she could already speak very simple Orcish. During this time of Leanarhi's recovery, the two remained situated far from civilisation, proving as being a potentially smart precaution, as Brundak was concerned that it may not have ended well if his clan were to discover the presence of Leanarhi beneath his care. Fortunately for the two, Brundak had once forged himself a small shack that was hidden away within the tundras of Frostfire Ridge, and it offered them an immediate safe haven. Soon enough, Leanarhi had found the strength to tread back outdoors, and as much as he had urged against it, she insisted that she accompany Brundak on one of his hunting trips, something that he had told her stories of towards the end of her recovery. Brundak had already revealed himself as a gifted hunter, often tasked with tracking down and killing exotic beasts for his clan; Leanarhi was eager to see if he could back his words up with physical proof. Brundak eventually crumbled beneath her persuasion, and the two of them set out in pursuit of the icehoof clefthoof, which were found most commonly in the northern reaches of Frostfire Ridge.

Brundak demonstrated his remarkable skill with a bow, and Leanarhi was more than intrigued; he brought down an icehoof bull with ease, right in front of her very eyes. She insisted that Brundak allow her attempt hunting for herself, and he was obliged to show her the way of the bow. Even after his first official demonstration to her, Leanarhi managed to fire her very first arrow with relative ease, despite the fact that it did, unfortunately, bounce awkwardly off of the surface of a nearby boulder, rather than hitting a target of flesh and blood. Brundak was surprised that she had even managed to successfully fire her first arrow from the string in the first place; all the same, he let out a hearty chuckle at the embarrassed Leanarhi. For the remainder of that day, he willingly mentored her in the art of a hunter. By the end of that day, Leanarhi was already hitting the larger targets, and fortunately for her, this was still only to be the beginning of her training, and she showed much potential. Brundak initially questioned himself as to why he was lending his aid to a foreigner in such an extensive way, though he could help but feel drawn to her; it was almost as though they had a connection with each other, that fate had wished for them to meet.

After three years passed by, Leanarhi had not once left the confounds of Frostfire Ridge. She was already a near-expert with a bow, few targets quick enough to evade her accuracy. In order to conquer Brundak's level of skill, she had many years of practice before her, although it was beyond obvious that she was a gifted ranger; in fact, it was almost hard for him not to be jealous of her incredible achievements in such a short period of time. Despite the three years that they had spent together, Brundak ensured that Leanarhi remained a well guarded secret from the Frostwolf clan, but the temptation of revealing her existence began to buckle down upon him. Soon came the time when Brundak brazenly approached the Frostwolf warlord himself, consulting with him about the presence of Leanarhi within the walls of the Frostwolf home camp, Wor'gol. It became known to the draenei that the Frostwolves were undeniably the most peaceful of the orcish clans, and the Frostwolf warlord, although disappointed in Brundak's secrecy, accepted the concept that he had befriended a member of a foreign species. Leanarhi's existence was welcomed by the Frostwolf clan, but she was, by no means, allowed near Wor'gol itself, permitted only to remain within the care of Brundak far beyond the camp's walls.

Partially accepted by the Frostwolf clan, Leanarhi, by the persistent influence of Brundak, was eventually allowed to accompany the clan on some of their journeys to Nagrand, in pursuit of the clefthoof herds who were known to migrate beyond the borders of Frostfire Ridge when the change of seasons occurred. As lenient as the Frostwolf clan had been with Leanarhi, she was quite heavily distrusted, and almost never left the side of Brundak whilst embarking with them. Their visits to Nagrand almost always brought them to the site of Oshu'gun ("Mountain of Spirits"), which was, in fact, the remnants of the Dimensional Ship: Genedar. The Genedar was renamed by the orcs themselves, its new name having existed due to the overwhelming presence of orcish spirits there, they who became attracted to the vessel, and upon entry, were never to be seen again. The true cause of Oshu'gun's spiritual attraction was, indeed, to be blamed upon K'ure, who had remained situated within the vessel following its crash landing, his illness forcing him to absorb the souls of the fallen, much like D'ore within Auchindoun, so that he could recover into a healthier state. Many draenei knew the truth behind Oshu'gun, though none originally dared to inform the orcs of such a matter, they who revered the crystalline "mountain" as a monument of respect to their more recent fallen, and to their ancestors.

To Leanarhi, Oshu'gun, or Genedar in her personal case, was a monument baring great reminiscence of her past, and her people, serving as a reminder that never should she have forgotten that she was born draenei, and that it was they who helped raise her into the person that she had become. The trips to Nagrand regularly granted Leanarhi the chance to remain in touch with her brother, Kai'soran, who was still yet to cease spending his days overlooking the progress of draenei civilisation within Nagrand.

Initially unexpected by the two of them, after five years had passed since their initial meeting, both Leanarhi and Brundak came to develop a deep love for each other beyond their powerful sense of companionship, and friendship. Despite the overbearing fact that they would never have been permitted to declare an official marriage by the Frostwolf clan, they openly expressed their love for each other, regardless. Leanarhi "settled" herself down within Frostfire Ridge with Brundak, although the two of them certainly did not give up their thrilling hunts in both Frostfire Ridge, and Nagrand. Due to Leanarhi's racial origin, the two of them hadn't much of a choice but to permanately reside beyond the borders of Wor'gol, remaining in residence within the home that Brundak himself has built many years beforehand. As the years moved by them, they improved this homestead, increasing its general size and appearance; the structure itself was inspired by Brundak, baring an orcish theme, whilst the aesthetics were added upon it by Leanarhi, referencing a draenei theme, which made it into an interesting combination, to say the very least.

Despite their fair distance away from Wor'gol, Brundak was, by no means, considered an outcast of the clan, despite having been slightly disrespected for his decision to romantically involve himself with Leanarhi. Both Brundak and Leanarhi continued to aid the Frostwolf clan through the deliverance of food supplies gained from their hunts, in order to prove their ongoing respect and care for the clan. For decades to come, the unlikely couple would remain within each other's care, forever loyal to one another, and respectful of their differentiating origins.

The Temple of Karabor
Kai'soran had remained strictly located within Nagrand since his arrival upon Draenor, helping to preserve his people's fledgling civilisation there. When not concerned about the draenei, he often kept a watchful eye over the Genedar, and the dormant naaru, K'ure, who remained nestled inside, acting as the very soul of the Dimensional Ship, in a sense. It brought Kai'soran as much interest, as it did amusement, that the orcs had managed to transform the Genedar into such a prevalent site of near-religiousness, upon naming the crashed Dimensional Ship, as they had. Despite Kai'soran's desire to prevent the orcs from causing any form of harm to the Genedar, and most especially K'ure, fortunately for him, and his people, they treated the site with incredible peace, and respect, leaving Kai'soran without reason to disturb their practices.

Although life within most of Nagrand was both peaceful, and simple, Kai'soran could not have possibly felt further sated with this tranquility that was continuously being kept within Nagrand. Ultimately, the draenei had only lightly settled within Nagrand, their village, Telaar, proving as being one of their only locations of residence there; this was due to the foreign occupation of the region, including the south-eastern border, where the capital of the Warsong clan, Grommashar, was located. To the north-east, a sacred shrine to Draenor's elements, the Throne of the Elements, was to be found; to disturb such a site would have been considered as an inexcusable crime to both the elementals themselves, and the land's shamans. To the very north, running west towards the very ocean was land dominated by the ogre civilisation, their capital city of Highmaul having been located directly next to the sea. The draenei had no desire to risk triggering war with these forces, and so took great care in avoiding their territory, rightfully explaining their strong absence within Nagrand, when compared to other regions upon Draenor. Kai'soran had served the entirety of his purpose within Nagrand, and felt the need to move forward with his life; after hearing word of the Temple of Karabor, which had been constructed by the eastern shore of Shadowmoon Valley as a Holy temple of worship for the draenei, said to stand at a grand scale, Kai'soran, accompanied by a small group of his kin, simply had to experience this sight for themselves. With excitement, the group embarked upon a journey that took them across the span of the continent, eager to uncover a new purpose there, and live out a peaceful, stress-less life.

Kai'soran, accompanied by the strangers, travelled straight from the west of Draenor to its east, never before granted the chance to properly experience their new homeworld, until that very time. The journey had enlightened them as much as the sight of Karabor would soon prove to do, as they were able to experience brilliant marvels, such as Shattrath City, and Auchindoun, both having been places truly to behold; Kai'soran was even granted the chance to briefly summon his parents outside the halls of Auchindoun, so that he could bid them a warm greeting. Upon reaching the Temple of Karabor following several tiresome days of travel, the sight was nearly unmatched by all they had just seen. Kai'soran was bewildered by the sheer scale of the temple, the ingenuity of draenei craftsmanship certainly not faltering by any remarkable measure since their escape from Argus.

Maintaining his role as vindicator, Kai'soran proudly served as a defender of Karabor, and heavily worshipped both the Light, and the naaru within the Holy halls of Karabor's central structure for dozens of years to come. Shadowmoon Valley was no less beautiful than Karabor itself, if not even more, and Kai'soran was proud to call this land his new home during his years upon Draenor.

Darkened Descent
As the years passed by him, Danarshi could feel the toll that Auchindoun was having upon his own mental health; it was incredibly difficult having to live among the deceased from day to night, most especially for individuals similar to Danarshi, they who had seen so much death in their time, and had lost near to all loved ones. When Danarshi slept, he was almost always haunted by the angry ghosts whom wandered the hallways, giving him constant nightmares, and even night terrors, as he was woken by the terrifying faces of the pained deceased, screaming out at him, crying for his aid, bellowing in agony, or, occasionally, all at the same time, all of this seemingly occurring within his own mind; this was unlike any other dream, however, because Danarshi knew that what he was experiencing was, in fact, no illusion: it was all real. Shadow began to course through Danarshi's mind as he pushed forward with his duties as an anchorite within Auchindoun, his positivity transforming into negativity, as his character slowly shifted into something else.

Still, Danarshi could hear the spirits of the dead, calling out to him, speaking his name in whispers, even during his waking hours; there was no escape from them. Not even a century had passed since Auchindoun's construction, and he could feel himself changing, faster than he ever had before. At last, darkness grasped at Danarshi's shoulder yet again. Danarshi knew that the time had come for him to step up and answer the call of the fallen who cried out at him so tirelessly through the ticking hours of the day, brazenly claiming his destiny within the Auchenai as a soulpriest, forced upon him more by angst, rather than pure courage. As a member of the Auchenai, Danarshi had already trained with the monks before, although in order to become a soulpriest, he had no choice but to endure a level of discipline that was far more difficult upon his being than before. For months, Danarshi trained with the monks of the Auchenai, living through experiences that would scar many; he was taught how to cope with traumatic events, and how to exercise control over his emotions at all times. Most importantly of all, whilst Danarshi honed his meditation abilities, he was, at long last, taught how to wield the shadow.

When Danarshi's training came to an end, he was seen as ready to embrace the role of a soulpriest. There was little delay following his teaching, as he was presented the shadowy concoction that would forever allow him to see the wandering dead; after what was one of the mightiest, longest drawn breathes of his life, he consumed said potion, its taste matching a description far worse than foul. His vision wavered and multiplied, and only moments later, at last, he could see them, the spirits, wandering the halls that he stood within, some floating above the very ground, and others passing straight through walls, not to be seen again. Most chillingly of all, as the dead came into Danarshi's view, many of them, at least a dozen in total, stood idly nearby him, staring at him with blank, wide, glowing eyes; he did not know what to make of it, and despite his discipline, he could not help but feel frightened by the sight. Aelleena knew that Danarshi had been undergoing the transition into a soulpriest, and rather than being pleased with his accomplishments, she was upset. For countless years she had studied alongside her beloved husband in order to gain mastery over the Light as anchorites. Although the soulpriests fulfilled a brave and noble role, Aelleena knew Danarshi more than all others; his mental stability had not been healthy for many thousands of years, and Auchindoun had only made it frighteningly worse. Aelleena was concerned for him, uncertain as to whether or not his new role would have been too much for him to bare.

Time only continued to pass by, though upon Draenor, time had been functioning much differently for Danarshi, feeling more like a forceful wind, rather than a gentle, flowing stream, forever pushing against him. Since Danarshi had consumed the shadowy elixir, his personality had only continued to shift and change, shaping him into an incredibly isolated and unpleasant individual, often speaking words of pure nonsense, to both himself, his bond mate, and complete strangers. Not only did his frequent interaction with the dead change him for the worse, though it even began to twist away at his dreams even further; any moment during his sleep when he was not being haunted by the restless dead, he witnessed terrifying visions that contained the endless pain and suffering of his people, the trillions of native lives lost upon the worlds scorched by the Burning Legion, and the grisly deaths of the loved ones that he had lost upon Argus so very long ago, they who had begun to feel frighteningly fresh within his mind once more.

Eventually, even Danarshi himself had begun to recognise just how dire the struggle against his own sanity had become; despite how disciplined he was trained to be, it was arguably still not enough. Although Danarshi's training among the Auchenai monks had undoubtedly managed to preserve his sanity by multiple decades, it was inevitable that it could only have remained effective for so long, considering that each and every day, he spent his hours dealing with ghosts and corpses, laying the broken bodies to rest deep within Auchindoun's crypts, and guiding the lost spirits to D'ore, his encounters with them having very rarely ever proved as pleasant; most of these spirits were violently traumatised from their causes of death, and, primarily, it was Danarshi whom they vented their negativity upon, when he attempted to purify them. Danarshi could feel himself changing, and his active awareness of this had only helped to madden him further; he progressively became more disturbed, anxious, hateful, vengeful, and a another plethora of disturbing emotions, each corpse and spirit reminding him more and more of the suffering that the Burning Legion had forced upon his people for such an immeasurable amount of time. Time was slowing down to Danarshi, and he could feel it; it felt as though the walls of Auchindoun were beginning to close in around him, and his fight against it was futile.

Aelleena could not comprehend Danarshi's bizarre and troublesome change in behaviour. She expected that his personality would become different, though not to such a frightful degree. Whenever she would attempt to create social interaction with her husband, he would simply become excessively flustered and annoyed, dismissing her with anger and frustration; at times, he often even ignored her presence entirely, almost as though she did not even exist. In reflection of such neglectful treatment, their relationship began to wither away at the seams, nailing a crack into their bond that had once stood so strong, so brightly; the relationship that was once thought to have been impenetrable was damaged, and to Aelleena, that was overwhelmingly dreadful. The most tragic of all facts at this time was that Danarshi himself had become so lost within the prison that his mind had become, too astray within his negative side to even realise what he had done to Aelleena; it was indescribably depressing to her.

Noble Intent
Frequently, the Auchenai sent caravans either ripe with, or in search of supplies, deployed to draenei settlements located within Talador, such as Telmor, Tuurem, Aruuna, and most especially Shattrath City. On each caravan trip, differing members of the Auchenai were granted the option to embark upon the trip, acting as an opportunity for the Auchenai to find temporary release from the City of the Dead, which proved to be a limited, though refreshing breather from their duties, acting as a form of minor aid to the stability of the mental health of certain members of the Auchenai, Danarshi notably having being one of these members, without a single doubt.

Many, many years following the initial descent of Danarshi's mental stability, even after the remnants of love between Aelleena and Danarshi had all but dwindled into near nothingness, there was a certain day that contained skies shrouded in blackened clouds, looming over the horizon of Talador, a storm soon to seep in over the heads of the Auchenai who travelled with the supplies caravan on that particular day, Danarshi having been with these travellers on said day. They ventured down the road leading to Tuurem from Auchindoun, the attention of the caravan soon caught by the sound of audible, sorrowful weeping, the attention of the concerned Auchenai caught by the sight of blood, red in colour, soaked into a nearby patch of grass, trailing behind a concealing set of bushes, and into the thicket of the forest before them; the Talador wilderness was not the safest place on Draenor, although this was considered as being a rare occurrence, most especially if the blood belonged to that of a sentient being.

Undecided on who was to be responsible for investigating this disturbing find, as it was seen as crucial that the caravan continue travelling to Tuurem, so that it could arrive there before the brewing storm hit, Danarshi, determination brewing up within his heart, witnessing a level of excitement that he had not bared witness too for several decades, accepted the role of investigating the mysterious turn of events, much to the surprise of his companions. Danarshi, sitting upon the caravan itself, climbed his way down to the ground before proceeding cautiously into the bushes before him, the caravan continuing on it's route to Tuurem, the distance to Auchindoun only a walking distance away from Danarshi. The sound of grieving grew heavier and louder the further that he pushed into the thicket of the forest.

Upon passing through a wall of thick shrubbery, it was then that the eyes of Danarshi were met with the sight of an orcish woman, down upon her knees in a pool of blood that did not even belong to her. An infant, her son, who looked almost newborn, was wrapped tightly within the woman's arms. An orcish man laid lifeless beside the mother, proving to be the source of the blood soaked ground. Through his initial evaluation, it was exceedingly simple for Danarshi to figure out that the three, orcish characters in front of him were of family to each other. Beside the fallen man laid three corpses, belonging to that of the arrakoa, these certain arrakoa serving as members of a faction known as the Adherents of Rukhmar, they who notably possessed the ability to take flight, unlike their cursed, wingless kin.

Although the Adherents of Rukhmar were native to the Spires of Arak, and were far more numerous within such a land, they would often pass beyond their own borders in search of artifacts knowingly related to the Apexis, an arrakoa civilisation that had fallen to extinction long into the past. Due to their intrusion, these arrakoa occasionally presented themselves as a danger to both orcish, and draenei life, and these arrakoa had certainly been the cause of the event that was set out before Danarshi's eyes; he could not help but feel pitiful for the unfortunate mother who had survived long enough to witness such an atrocity. The woman, clearly aware of Danarshi's presence, stared up at him with pleading eyes that were drowned in her own tears. Upon pointing out her dormant child did Danarshi realise that the infant appeared to be deceased, a deep slash etched into the chest of the orcish child, clearly caused by the attacking arrakoa. “...P-please... help...” was all that came from the woman's lips in the draenei tongue, her understanding of such a language proving as being at a minimal level.

Silent, although feeling great sympathy for the grieving woman, Danarshi knelt before the woman and gazed the motionless child down. Upon closing his eyes in concentration, Danarshi placed his large hand atop the bleeding chest of the boy, the Holy radiance of the Light coursed through the body of the child, at first, proving to have no effect, though only the very moment before Danarshi declared the boy beyond rescue did his small, fragile right arm, twitch with the spark of life, shocking both Danarshi, and the orcish mother. Danarshi continued channelling the mending effects of the Holy Light into the body of the child, the deep cut across his chest having sealed into a mere scar. At last, the child had awoken from near death, immediately falling into tears, coughing and choking, the mother ecstatic over the revival of her son; her own tears continued to roll down her own cheeks, although not of sadness, but rather of joy, and relief.

Such a display of glee would be sufficient enough to place a smile on the faces of even the darkest of characters, Danarshi proving as being no exception. As he proceeded to revert his healing focus unto the slain man beside them, clearly the father of the child, it proved to be of no use, as all of the remaining life that had resided within the man's body had fled from him, his spirit having already moved on, likely to seal its fate among the draenei souls within Auchindoun. Danarshi rose back up on to his hooves and took a step back from the motionless man, the woman having at last turned her eye to her husband, before gazing up at Danarshi rather questioningly, Danarshi having simply shook his head at her with a deep frown, silently informing her that the man had not made it. Upon learning of such a tragedy, the woman collapsed by the deceased man, and her tears seeped into the bloodied leather cowl upon his back.

Danarshi, having felt tremendously downhearted for the loss that the woman had endured, knowing much about the loss of family, leaned by her, and placed a comforting hand upon her back, before her watering eyes glanced back up at him. “What is... your name?” were the questioning words she spoke to him, Danarshi having stared her down in silence for a matter of seconds, before at last responding with “Danarshi” in his own tongue, knowing nothing at all about the orcish tongue. A weak, though thankful smile, emerged upon the face of the woman as she replied with “Thank you, draenei... Thank you. Leave, please... I bury husband now”. Danarshi did not express a single stroke of care for her lack of fluidity when it came to the draenei tongue, and simply issued the woman a respectful bow and a parting smile, before turning back the way he had come. Danarshi had saved countless lives beforehand as an anchorite, though never before had he felt something quite like this; upon being able to save the life of a Draenor native, it proved to him that great friends could exist within more than his own people, and the realisation warmed his heart.

Little had Danarshi known that the family of orcs he had come across were of Gorgrond origin, and represented the Mok'Nathal clan. The family had been on the run from their clan, who often treated them with cruelty, due to their orcish origin, many of the Mok'Nathal being of half-ogre blood, which, on most occasions, gave them towering tallness, superior strength, and a multitude of other frightening benefits. When the orcish mother, Ruika, and her child, ventured back to Gorgrond, following the burial of her husband, who was known as Drathas, they were easily tracked down by the Mok'Nathal clan, Ruika and the child forced back into their ranks. The child became known as Danarsho, in reference to Danarshi, his saviour.

The War Machine
Long following the passing of Brundak, Leanarhi lived her days primarily alone, within the walls of the home that they had once maintained together. Leanarhi went through great deal of effort to conserve her house over the course of years that were nearly uncountable to the orcs, orcish architecture not normally designed to last long beyond the life span of one of their own people. Leanarhi was, however, not without purpose, as she continued to do what she, by now, knew and did best: hunt, in honour and respect of her deceased love, and the Frostwolf clan, who had come to noticably respect her determination following the loss of her partner, despite Leanarhi ceasing her participation in the great Frostwolf clan hunting expeditions to Nagrand, following Brundak's passing; she was still not allowed behind the walls of Wor'gol, although it was clear that she was appreciated by some of the orcs that lived within.

Little did Leanarhi suspect, a time of enormous peril would once again wash over the draenei people, who, at last, had found comfort upon a new world, convinced that they had finally found escape from the Burning Legion. Little did the draenei know that they were anything but right, as, at last, the Burning Legion had found them, and Kil'jaeden did not plan on allowing their escape, as they had already managed several dozens of times across the span of the past twenty five thousand years. Rather than making a direct approach, as the Burning Legion had done each time before, Kil'jaeden decided to take the draenei by complete and utter surprise, in a way that they would not have possibly been expecting. He managed to conjure the beginning of a storm of concern and mistrust for the draenei throughout the orcish people, following his deceitful contact with the warlord of the Shadowmoon clan, Ner'zhul, through a false vision of his deceased wife. Although this, on its own, did not have any significant impact, it virtually carved the way to the eventual event of Gul'dan's corruption of the orcs, through the use of blood of an annihilan known as Mannoroth.

This new breed of orcs, corrupted by the fel energies of the pit lord's blood, abruptly set out upon a bloodthirsty campaign that would aim to drive the draenei people to extinction, a campaign led by Gul'dan, he who had become a pawn to Kil'jaeden's will, exercising his every wish beneath the promise of further power for the greedy orc warlock. Leanarhi, at the dawn of this tragic age in history, was unexpectedly caught by a large group of these marauding orcs during a perilous hunting expedition, which led her to the top of a towering cliff within Frostfire Ridge. These orcs came as only a surprise to Leanarhi, as almost immediately, she knew that these were not members of the Frostwolf clan, their garments entirely different to what she had grown used to. They bared a torn and blood soaked banner of the Warsong clan, each and every one of them with skin as green as poisonous acid. These orcs had approached Leanarhi by no friendly means, and within moments, proceeded to attack her with all of their savageness. Leanarhi was certainly at a disadvantage here, with no desire to battle with orcs. With all of the skill and ingenuity that she could muster, Leanarhi fought against her own will, and battled off these terrifying aggressors, managing to kill quite a large number of the attackers, despite their surprising ferocity and resilience.

Even despite Leanarhi's greatest efforts at repelling the Warsong invaders, it did not prove sufficient enough against the overwhelming number of orcs that were being thrown at her, only continuing to push closer and closer towards her, some of them even mounted upon wolves, which sped the process up by multiple seconds. No huntress could fire fast enough to repel such a ridiculous attack, Leanarhi trapped by the edge of the cliff that she had been pushed to. Briefly afterwards, Leanarhi was completely overwhelmed by the Warsong aggressors, leaving her with only two more options; to die by the sword of a Warsong, or to plummet to her own death. She did not know what malformation had corrupted these orcs, nor did she know why they had dared tread over the borders of the Frostfire Ridge in such a warmongering fashion, though she knew all too well that she was nothing more than game for them to kill on their way to a larger target: the Frostwolf clan, who's warlord, Durotan, had refused to have his clan succumb to the fel corruption, bravery that was rare during this time, and for good reason. For this reason, the near entirety of the orcish race were now out for the clan's blood, and anything in their way would be obliterated, without question.

For Leanarhi now, there was no time to think, and only enough time to act; she would not dare offer the Warsong a chance to spit into her face and be responsible for taking her life, only for them to continue fourth upon some of her most trusted allies. Upon raising both of her arms to her sides, much like a bird, her bow still in hand, she simply allowed herself to fall backwards, barely a second to spare, as the marauding orcs stomped upon the very spot that she fell from. Over the edge of the cliff did her life come to a close, too quickly for anybody to even comprehend for such an ancient being. Leanarhi, a soul with such an open, welcoming heart, had become among the first of the victims to the rising orc war machine, despite her incredible isolation from her own people, something which still could not save her. Danarshi's youngest child was the first of his family to have their life claimed by the coming genocide, proving only as a sign of the sheer darkness that was to follow. If Argus was not the dawn of darkness for the draenei, then this most certainly was.

Auchindoun Down
The passing of Leanarhi marked only as the beginning of the orcish onslaught of Draenor, which became evident in only a matter of days, as already, the rising conflict had found its way to Auchindoun, there where both Aelleena, and Danarshi, continued to reside, unknowing of the approaching wave of destruction. These belligerent attackers were but another orcish clan to have consumed the blood of Mannoroth, tainting them, just as the Warsong clan, among most others, had been. The invaders stormed the City of the Dead with roaring battle cries of searing, unfathomable rage; they were the Bleeding Hollow clan, led by the notorious Kilrogg Deadeye. The assault was as brutal as it was relentless, many of the draenei present at Auchindoun having faced death in only a short amount of time, despite their greatest efforts in swiftly preparing for such an unanticipated assault; the Auchenai were simply far too unprepared for an attack of such scale, and their losses were only continuing to pile up on a devastating level.

Danarshi was forced into a difficult position, having lost a fair amount of his skill in the art of melee combat, something that he had once specialised in; he was to either pick up arms and risk his abilities as a harbinger head on, or to potentially abuse his knowledge over the shadow by inflicting crippling plain upon the orcish invaders. As tempting as it had been, Danarshi had never before used the shadow in order to inflict pain, and in result of these pressing issues, he was far too unconfident to risk fighting with either the shadow, or close quarters combat. A third option struck upon Danarshi: the Light, a force that had proven itself to reckoned with, although as an avid healer with the practice, rather than a killer, a role that was better suited upon the shoulders of a vindicator, he trusted its effectiveness even less than he did with a weapon, and the shadow, which was not very much.

The Bleeding Hollow orcs pushed relentlessly into the desperate, inferior forces that the Auchenai had quickly set up. Although this attempt of retaliation bought the survivors precious time, it was only very limited, and Auchindoun was excessively quick to endure heavy structural damage, met only with a rising number of draenei casualties. Auchindoun was, indeed, coated in an impenetrable force field, although such a shield was only effective upon its exterior; the Bleeding Hollow's army had managed to pass through Auchindoun's doors and into its halls, allowing them to damage it from the very inside, and eventually destroy the large crystals that powered the structure's shielding. By this point in time, the battle had already been lost for the Auchenai, and this was painfully evident to all still present upon the battlefield.

The distraction that the Auchenai were providing would only last for so long, and, as such, Danarshi, frightened of joining the dead whom he had worked with for nearly three centuries, gave himself a choice that he knew could further break his being, though it was a choice that determined life, or death for him: he was to either escape alone for Shattrath City while the Bleeding Hollow was distracted, ensuring his survival, or to heavily risk his demise by finding Aelleena and bringing her with him; Danarshi knew exactly where his bond mate was situated, and it was between him, and a small army of savage orcs. As much as Danarshi had come to treasure the Auchenai as his kin, he knew that their defeat was futile, and that he had to make his escape.

Although his heart bled with guilt, his relationship with Aelleena had undoubtedly fallen in the recent years before him, and, because of this, he ultimately decided to turn his back on her, leaving her to what was to become her likely doom within the thicket of the battle, as she actively aided the wounded Auchenai. Danarshi made immediate haste for the north-west, where Shattrath awaited him. His mind was clouded beyond belief following his sickeningly immoral choice, although it would not be until later that he would truly suffer from what he had done, after he was given the sufficient time to fully contemplate the action he had made. Danarshi had survived the downfall of Auchindoun, and awaited to see if the betrayal of his wife proved heavier than his own life.

Future Plans

 * Only plan I can really mention right now is: transfer the rest of this story from Wowpedia, along with fixing any grammatical errors I stumble across along the way. There will be more here once I am finished with the transfer.