Hellstriders

"'Our goal is simple, to counter-act the demonic threat to Azeroth. We are survivors; and will stride through hell so you don't have to.'" "— Statement of the Hellstriders"

The Hellstriders are a neutral private specialist group of like-minded brothers and sisters with the ultimate goal of eradicating the demonic to Azeroth. Unlike the Illidari, they do not partake in the fel rituals of the demon hunters, instead using their great combat prowess to take out the enemy. They later, however, began letting in those who follow the dark path with the same goals as the Hellstriders.

The Hellstriders were co-founded on 2/17/37 L.C. by Lady Sabariel Greenwood and Jackson Amadatha. The Hellstriders are composed of the many races of Azeroth, both Alliance and Horde willing to hunt down the foul Demons of the universe are welcomed to the group. They are seen to be a Alliance-Neutral group, however they attempt to keep as neutral as possible.

Hellstrider Enclave
The Hellstrider Enclave, situated within the abandoned North Gate Outpost, remains as the main base of operations for the Hellstriders, although it has little space, the Enclave is mostly used to train Initiates and provide a place of shelter for the travelling Hellstriders. Lady Sabariel Greenwood holds her desk here instead of her port. In order to keep "Two jobs separate".

Dawnbreaker Port
The retaken port within the Ghostlands holds great significance not only to Lady Sabariel and Captain Auril, but to the Hellstrider movements and shipments. The port, is able to hold the navy needed for the Hellstriders to mover throughout Azeroth, not having to worry on neutral transport to get to where they needed to. The Port also holds the trees whose wood is used in the creation of Black Arrows.

Lady's Refuge
The Hellstrider holdings in Ashenvale is important to those that operate upon the continent of Kalimdor. Allowing those operating quick access to supplies whilst on their hunt. Ashenvale was preferred over Feralas due to the proximity to Felwood, having a force able to counter the threat before it is established is key. The holding was created out of shipped in wood as to not enrage the Kaldorei with the deforestation of the beautiful forest.

Hell's Rest
The Hellstrider established port in the Grizzly Hills allows the forces to land safely and have a secure place to work from within Northrend. The warmer climate of Grizzly Hills seems to allow the Striders that work within the area a sense of rest and assurance. For this reason, the area was picked over the other zones in the continent. The base was created with the wood from many of the fallen trees within the area and allows the secure line from Dawnbreaker Port to Northrend.

Dawn's Rise
The Hellstrider port on the coast of Pandaria in the Kun-lai, allowed the Hellstriders to have a presence within Pandaria. Although the demonic activity from Pandaria is little. The port was established incase there is a need for the Hellstriders to deploy there. It holds a garrison force who operate throughout Pandaria on patrol. Dawn's Rise also holds the capabilities to be used as a secondary base incase the Enclave was to fall during a Legion attack. Pandaren are amongst the majority that operate with the base, as they know the land.

Ranking Structure
The Hellstriders take use of a simple yet effective system of ranks. These are the ranks of the Hellstriders: The ranking system of the Hellstriders works as the following:
 * Lady/Lord of the Hellstriders (O-L)
 * General of the Hellstriders (O-G)
 * Captain (O-3)
 * Lieutenant Captain (O-2)
 * Lieutenant (O-1)
 * Sergeant Major of the Hellstriders (E-6)
 * Sergeant (E-5)
 * Master Hellstrider (E-4)
 * Senior Hellstrider (E-3)
 * Hellstrider (E-2)
 * Initiate (E-1)

Initiates are not fully trained Hellstriders, which are to be in training. The patch of an Initiate is a single chevron.

Then Hellstrider, which is a fully combat and medical ready Hellstrider, if one is already skilled in combat, especially against Demons, they will skip Initiate and come to the Hellstrider rank. The patch of a Hellstrider is a single chevron with a set of crossed arrows.

After come the Senior Hellstrider rank, which is an experienced Hellstrider that has killed at minimum five demons under the banner of the Hellstriders The patch of a Senior Hellstrider is two chevrons with a set of crossed arrows.

Following that comes Master Hellstrider, which is the first technical Non-Commissioned Officer (NCO) rank and is charged with the primary task of training the Hellstrider Initiates combat, and the ways of the Hellstriders. The patch of a Master Hellstrider is two chevrons and a bar with a set of crossed arrows.

Next there is Sergeant, Sergeants are the Non-Commissioned Officers (NCO)s of the Hellstriders and lead 1-5 people into combat. The patch of a Sergeant is three chevrons with a set of crossed arrows.

Then comes Lieutenant, which is the first Commissioned Officer rank and make up the primary administrative Officer body of the Hellstriders. The patch of a Lieutenant is five chevrons and two arrows.

Next comes Lieutenant Captain, a commissioned officer rank serving under Captains and serve as second-in-commands to Captains of qualification divisions. The patch of a Lieutenant Captain is five chevrons and four arrows.

After that comes Captain, which is the senior-most commissioned officer rank and are placed in command of qualification divisions, such as Detonator or juggernaught. The patch of a Captain is five chevrons and six arrows.

Next comes General of the Hellstriders, which is only held by one person, whom is the head of all operations and decisions of the Hellstriders, thus being the head tactician of the Hellstriders. The patch of the General of the Hellstriders is five chevrons, six arrows, and five stars.

Lastly comes Lady/Lord of the Hellstriders, which is also only held by one person, he/she is the head of the entire Hellstriders group and works closely with the General and other members to assure order is being brought, and also helps head operations. He/She is thus the head of the Hellstriders. The patch of the Lady of the Hellstriders is five chevrons, six arrows, and six stars.

Insignias by Varadu.

Training
"'What separates us from the Illidari is not only the fact that we chose not to carve our eyes out to make a point, not to draw on our skin with fel magic and not to infuse our very souls with the demons we fight. It is that we will take the hatred which they use to burn their way through the enemy and turn that into discipline. With a balance between these two, you will find that no demon can stand in the way of your skills, of our skills.' "

"―Lady Sabariel Greenwood" The Hellstriders train to counter-act the demonic threat of Azeroth as best they can - thus having a set amount of training to do to advance in rank.

Training comes in several stages. Initiate (Initiate), Hellstrider (Hellstrider - Sergeant Major of the Hellstriders), and Command (Lieutenant to Lady/Lord of the Hellstriders). Each covers a different part and expands on the knowledge learnt before.

Leadership

 * Lady/Lord: Sabariel Greenwood
 * General: Jackson Amadatha

Specialized Posts

 * Quartermaster: Auril Dawnbreaker
 * Ambassador: Vacant
 * Spymaster: Vacant

Captains

 * Analysis Captain: Kara Hammercog (NPC)
 * Detonators Captain: Auril Dawnbreaker
 * Hellcloaks Captain: Andaress Brightleaf (NPC)
 * Juggernauts Captain: Alenore Fayesong
 * Research Captain: Parry Flame
 * Skyborne Captain: Larrin Deathguard (NPC)
 * Special Operations Captain: Vacant

Lieutenant Captains

 * Analysis Lieutenant Captain: Vacant
 * Detonators Lieutenant Captain: Gizzlespark Geoflame (NPC)
 * Hellcloaks Lieutenant Captain: Lysenna Ambersun (NPC)
 * Juggernauts Lieutenant Captain: Dal'nor Stonemountain (NPC)
 * Research Lieutenant Captain: Omathe Battehoof (NPC)
 * Skyborne Lieutenant Captain: Riaah (NPC)
 * Special Operations Lieutenant Captain: Vacant

Initiate
The training of an Initiate goes on for at length a month, this is to ensure the initiates won't be killed and to make sure they have each others backs. Theory includes the weapons used, the types of demons and how to counter-them. The practical side includes learning how to wield the weapons proficiently, Where to hit on a target dummy, how to gather information and how to hide from demons. This unit ends with a two day long excursion out into the wilderness to practice teamwork and their skills.

Hellstrider
The training for Hellstrider consists of expanding on what was learnt at the Initiate rank. This also explores the reasoning behind the design of the Black Arrows, how Mor'arg machinery works, how to apply first aid, the anatomy of the many demons, region knowledge and hand-to-hand techniques. This unit end with a scenario where the group has been fired upon by Legion artillery and one of them is critically injured.

Command
The training of Command trains those that have proceeded through the Hellstrider stage and is ready to continue. The Training of Command involves the working as a single unit, to know each and everyone one of your brothers and sisters well, and to teach everyone how to lead their company into a strategic battle. This includes planning a battle and all possible outcomes, how to defeat the opponent with the use of everyone's strength, what to do should a plan fail and how to create a plan within a split second to ensure victory.

Hellstrider Divisions
The Hellstriders have many Divisions, These work in such a way that one Hellstrider may train extra in a specialty and thus get a special tab patch signifying their qualification in said specialty. Sometimes divisions may be assigned specific tasks that others aren't able to complete.

Each Division has a Captain, and a Lieutenant Captain serving as the second-in-command to the appointed Captain.

The following are the Divisions Hellstriders may choose into:

Juggernaut
Juggernaut is the tanking Division for the Hellstriders. Juggernauts specialise in leading the cavalry, going head first into the battle to shield the assault forces from attack. Many Juggernauts are Spellshields and Spellbreakers training to deflect fel and chaos-magics, aswell as any other foul Demonic weaponry aimed at the Hellstrider's heading for them.
 * Captain: Alenore Fayesong
 * Lieutenant Captain: Dal'nor Stonemountain (NPC)

Hellcloak
Hellcloak is the elite Division for stealth and infiltration specialists. Hellcloaks specialise in infiltrating enemy hostile bases and fortifications to secure a route for the larger assault. They may also serve as spies, gathering intelligence via espionage for the Hellstriders.
 * Captain: Andaress Brightleaf (NPC)
 * Lieutenant Captain: Lysenna Ambersun (NPC)

Skyborne
Skyborne are the Hellstrider's parajumping specialists. They specialise in parachuting into designated areas for operations that require an advantage by the sky. They also fly small-medium aircrafts in which they deploy out of.
 * Captain: Larrin Deathguard (NPC)
 * Lieutenant Captain: Riaah (NPC)

Skyborne also specialise in rescue operations where they may quickly retrieve fallen comrades in hostile areas where a land-approach wouldn't be possible.

Detonators
Detonators are the explosive specialists of the Hellstriders. They normally take up duties of Explosive Ordnance Disposal (EOD), Explosive planting behind enemy lines aswell as assisting Analysis with advanced explosive Analysis, or assisting Research & Development with developing new explosives. Despite all of this, in the words of their Captain, Auril Dawnbreaker, the best way to describe the Detonators is, "We blow lots of fuckin' shit up.".
 * Captain: Auril Dawnbreaker
 * Lieutenant Captain: Gizzlespark Geoflame (NPC)

Analysis
Analysis is the Division for strictly tactical, strategical and logistical analyzing and planning. Analysis, somewhat like Research and Development, are picked for their smarts in tactical evaluation rather than advanced combative prowess. Analysis also work on communications between the Hellstriders.
 * Captain: Kara Hammercog (NPC)
 * Lieutenant Captain: Vacant

Analysis acts as a Reserve Hellstriders, called into combat when the situation is dire.

Research &amp; Development
Research & Development (R&D) is the Division for Hellstriders that wish to focus on developing new weapon and utility technologies for the benefit of the Hellstriders. This can include prototype weapons to the most efficient food-supplies whilst on the field. Research and Development are behind all custom weapon and utility tech utilized by the Hellstriders. Qualifiers of R&D are chosen for their smarts and skills in fields like Engineering and Alchemy, rather than advanced combative prowess. Those tabbed with Research and Development can be referred to as the 'R&D's. Research acts as a Reserve Hellstriders, called into combat when the situation is dire.
 * Captain: Parry Flame
 * Lieutenant Captain: Omathe Battehoof (NPC)

Special Operations Detachment
Special Operations Detachment (SOD) is the elite of the elite of the Hellstriders. Members of the Special Operations Detachment must also be tabbed as Hellcloaks, Skyborne, and Detonators prior to trying out for SOD. The Special Operations Detachment qualifiers are chosen when there are missions not fit for anyone else but them, these can include the counter-action of large greater demons and Warlocks that are too dangerous to send others.
 * Captain: Vacant
 * Lieutenant Captain: Vacant

Hellstrider Defensive Iniative
Should an Invasion of the Burning Legion happen, all available Hellstriders will be deployed into the field apart of the  Hellstrider Defensive.

The Defensive, is for a large scale repellent of a huge hostile force, their role is to hold back to  the invasion and subdue it, slowly and surely taking more ground until they defeat the threat. Once the threat is cleared, the Defensive is split up into normal Hellstriders and Defensive to continue to monitor the area, ready to call everyone back in a time of need.

Clearance Levels
Clearance Levels define the level of access one has to information, typically pertaining to documents, devices, and weaponry.

Open Access
Open Access (OA) information is open to all members and non-members of the Hellstriders, and is considered public information.

Classification Level 1
Information falling under Classification Level 1 (CL-1) is information given to all members of rank Master Hellstrider and above, however general details are still open publicly. Design schematics often fall under this classification level.

Classification Level 2
Classification Level 2 (CL-2) is information designated to be accessed by Hellstriders ranking Lieutenant and above, and is typically used for tactics in the making, and large battle strategies.

Classification Level 3
Classification Level 3 (CL-3) is information only accessible by Lieutenant Captains and higher. Information falling under this level is usually large-scale strategies and schematics in the works that are only to be accessed by the highest ranking officers of the Hellstriders to provide input.

Classification Level X
Classification Level X (CL-X) is the highest possible clearance level within the Hellstriders. By default, information falling under the category of Classification Level X is only accessible by the General and Lady of the Hellstriders. From this, they may choose other Hellstriders — regardless of rank — to be granted access to this level, and even then is usually restricted to a single project under this classification level. Other than the General and Lady, it is classified as to what Hellstriders have been chosen to have access.

Vow
The Hellstriders have a vow, which goes as follows.

"'Do you solemnly swear on your own free will and accord, to hereby swear to protect your brothers and sisters at arms, follow Hellstrider protocol and rid the world of the demonic threat alongside your new family at arms, the Hellstriders?'"

Funeral Words
The Hellstriders have funeral words, said as their brother or sister is put to rest. It is as follows.

"'Our Brother/Sister has fallen, on this day and for the rest of our days; We will remember their death and celebrate their life. The night now falls and now their stride has ended.'"

Uniform
The Hellstrider uniform was adopted originally by the Hellcloaks, it features a long black cloak with a red trim. Going from this, the uniform is armour primarily of black. There are many different types of the armour suited for each type of Hellstriders. Although a uniform is not necessary.

Some of the Qualification ranks have a set piece of clothing that is worn.
 * Analysis wear light and comfortable clothing, usually professional looking.
 * Detonators wear light armour of black with a set of safety goggles.
 * Hellcloaks wear light armour and a black cloak lined with red.
 * Juggernauts typically wear heavy to medium armour, usually of black and or red.
 * Research wear white lab coats.
 * Skyborne wear light comfortable black armour.
 * Special Operations dress to conditions.

As well as the above stated, Hellstriders are required to have their rank insignia somewhere on them; each rank has a separate rank insignia.

Although for certain missions the commanding officer of said mission will designate a colour for which is appropriate to the mission. If the Hellstriders are to be fighting within a desert; sand coloured equipment would be optimal, a night operation would allow for dark colours including grey and black to be worn.

Protocol
Protocol of the Hellstriders is considered much less strict than most Military organizations.
 * All Hellstriders may be called by their nickname, if not, then they may be referred to by their rank if an Enlisted or NCO, or by 'Sir' or 'Ma'am' if Commissioned Officer.
 * Military or Political issues are to not be discussed. This is for the safety of each Faction outside of the Hellstriders. Religious issues can be address between each other however.

Known Operations
All recorded operations executed by the Hellstriders will be recorded here. Typically (but not always) operations will be named after the region it was executed in, followed by a phonetic letter to tell operations apart if they have had multiple operations in that area.
 * Operation: Flame - Recover Archmage and Master Alchemist Parry Flame from the clutches of Kylontheas Runestrider. Demonic Activity present.
 * Operation: Feralas Alpha - Deal with a powerful warlock, potentially summoning something. High Demonic Activity present.
 * Operation: Dawnbreaker Port - Take back the Port to allow for a Navy and secure shipments. No Demonic Activity Present.
 * Operation: Greenwood - Secure Sabariel Greenwood from Demonic forces and do not leave her within their hands. High Demonic Activity present. Highguard Aid.
 * Operation: Seradane - Find out what happened to the missing Hellstriders and bring them home. High Demonic Activity Present.

Roster
Here is a list of past, and present (Player Character) members of the Hellstriders.