Rotwulf von Gadgetzan

ZED_-_web.jpg Rotwulf von Gadgetzan
Rotwulf is the crippled remnants of a man who once fought for the glories of humankind and his own pursuits of happiness, quickly shattered by misfortune, greed and depression. His current position is that of power, not in the sense of nobility or rank, but that of knowledge. His inventions lead the charge in multiple areas of advancement, including but not limited to; Robotics, armor and weapons, medicine, poisons, surgical adjustments and plastic surgery. Less well known are carnal products in the back of his shop, and given his backgrounds he furthermore has no objection to alternative forms of payment.

Rotwulf's History
His records are not well known, the only thing that's truly public knowledge is that he is from Gadgetzan, a member of the Steamwheedle cartels and works for a number of different people as a supplier of weaponry and alchemical products as a main export (This includes drugs, which he will indeed deal). He is not known to turn down a deal, and is easily persuaded with material objects, as most 'Goblins' are. Though, with a high enough rank or approval, Rotwulf's records can be accessed.

Alliance Records:

 * 
 * Sex: Male, Occupation: Military Engineer/Doctor, Rank: Corporal (Often debunked), Dual Citizenship: Stormwind/Gadgetzan, Nobility: N,
 * Extensive criminal record, including involvement within Melrony and Shadowstorm, as well as personal affairs. Mostly sexual harassment claims, petty thievery of stores for miniscule monetary value 'for sport', brawls and fights, including 'throwing sand into people's eyes'.
 * Extensive commendation record, for advancements in military science and lives saved in surgeries and field medicine application as well as killing and capturing criminals.
 * Four years of on and off duty in domestic military (Guard) reaching a maximum rank of Corporal, usually taken away due to criminal records. It is noted that there have been many attempts to 'rehabilitate' Rotwulf's issues via making him work with a structured, guard environment, where he is sometimes cooperative, and sometimes not.
 * Record of work for the Argents, Valiant Coalition to be exact.
 * Care entrusted to Selzen DeVann, former magistrate and special ops
 * Diagnosed with mental instability and recommended to express caution when handling.
 * Registered licenses for handling of industrial machines and alchemical stations, but no medical certificates what so ever, despite calling himself a 'Doctor'

Getting into the more, privatized stuff. This would be for magistrates or people of high nobility and command in the military to access only.
 * Rotwulf was recovered during the fall of the Schnottz armies as a head scientist inside the Uldum research labs, given pardon for war crimes in exchange for technological assistance and advancements in the military. His reclaimer is noted to be Magistrate Selzen deVann
 * His legal name is 'Alexander Genostein', one that definitely reflected his actions within the lab. It is also noted that Rotwulf von Gadgetzan is a title given, translated to mean 'Red Wolf of Gadgetzan'. The language used is otherworldly almost, a dialect of Goblin exclusive to the Schnottz districts.

History Timeline (OOC info)
Both of Rotwulf's parents, mother and father, were botanists on an exploration vessel in order to find new plantlife in the potential far corners of Azeroth. Unfortunately, they were met with disaster as a storm tore the boat apart near the shores of Tanaris. Many exploring parties died, including Rotwulf's parents. At the age of six, he had shown more practicality and calmness than any other of his age. Fastening a raft of wood and rope, he let the currents carry him, dehydrated and near dead to the shores of Steamwheedle in its prime along with perhaps a few unnamed human survivors. Given food and water, Rotwulf could not speak with the Goblins, and neither them with him. The language barrier proved difficult, but little Rotwulf soon came to realize every little thing came with its price. In a town where the people were no larger than him, Rotwulf paid off his meals with simple mechanics work. Putting machine parts together and spending each spare moment trying to learn language and integrate himself into the society. It was soon that many realized Rotwulf had potential, knowing many things from his botanic background and interest in solving puzzles. The energy he posessed proved useful as well, a restless child and hard working. Learning the language and way of life there, Rotwulf grew to understand both engineering and chemistry, as well as a good bit of business and how to make coin. His observance and potential to learn made it easier to fit in than one would expect. At the age of ten, Rotwulf was visited by a captain of Schnottz' team, telling him of the riches and advancements being made in their prosperous city in Uldum. Practically adopted by the Goblin, Rotwulf and others were recruited into the section. As Rotwulf grew to learn the way things worked in such a power-oriented dictatorial land, his childlike wonder and will was broken and brainwashed by the war machine. He was placed within a bunker, bound to the cool metal panels that surrounded an office to work for another decade and two more years. Many projects were done, taught to press the button without worrying about what would occur to the subject, but rather being thankful that it wasn't them on the table. Rotwulf became remorseless quickly, learning from his 'captors' and copying them as a coping mechanism for the situation. A ruthless torturer and star scientist, he moved up in the Schnottz world to run his own personal experiments. Upon the discovery of Uldum by the human kingdoms, their basecamps were raided and remaining soldiers dismantled, either to be killed or arrested for terrible war crimes. Rotwulf's work was realized by Selzen, a special operative on a mission in the area who gave him the choice of a lifetime upon surrender. His work could continue under the confines of a new law, all procedes of technology to be handed over to him and the people of Stormwind. Without much of a choice, Rotwulf agreed to work for the man and the crown, being granted partial citizenship. It was enough to open a small laboratory, housed outside of the city and in a slummish area to start. As quickly as he had in Gadgetzan, Rotwulf moved up in this new world, though he held no regard for the law despite his promises. With Selzen's possibly corrupt approvals, he advanced weaponry for everyone rather than just the guard, selling his revolutionary products to any who held the coin to acquire it. He accepted contract after contract, moving from group to group for private fundings on his personal researches inbetween projects. In his pursuit of knowledge and money, Rotwulf paid the ultimate price. He prayed to any diety or god that would grant him knowledge in exchange for work. Insanity began to cripple him from his failures, and his mind slowly deteriorated from multiple losses, including the assumed death of his wife, a Draenei named Angel. He had been trying to make her the ultimate being, the link between machine and flesh, though with ultimate failure and humiliation. After the fact, Rotwulf's advancements became more henous and terrifying, reverting to his Schnottzically trained ways of valuing others as nothing but gunea pigs in the name of science. His close friends and connections in the military did not want to see him fall, and still to this day attempt to assist in his recoveries. Moving to the five deadly poisons shop many years later, Rotwulf sets up a permanant factory of the surrounding buildings. He then replaced his flesh with parts of machine, using the knowledge of his wife's foggy and rejected memory to augment himself. He rested less, forcing himself awake on chemicals and feeding via injector. He even refused to breathe any air for a while in germophobia. Despite his slight reintigration to society and the burying of his past, the story is still being written. All doors are open for Rotwulf.

Family - Daughter Vanessin
Rotwulf's only family now is more of a prized possession, known well but origins unexplained. His daughter Vanessin appears to be around eleven. Rotwulf seems much too young to have a daughter that old. Furthermore, she never seems to really change and wasn't here upon his arrival to Stormwind. There aren't any records of her existance as a citizen, though he speaks very highly and openly of her often. She is otherworldly, intelligent and mostly refined. Often, she talks of politics and holds intelligent conversation for a girl her age, seeming more like a forty year old noble lady than an eleven year old. It could be seen as disturbing, or perhaps amazing.

Vanessin's Description:
Vanessin is a rather gothic looking girl, though referring to the style and not the colors. Her pale white skin shows light forms of red on the cheeks, giving off what seemed to be a soft, eternal blush. This is further brought out by her luminescent icy blue eyes, the saturation and hue definitely unnatural. Her lashes are long and defined in black, framing the eyes well. Speaking of framing the girl had one hell of a hairdo. Platinum blonde curls fell over her shoulders, the rest of her hair flowing to her lower back and being brushed in a rather obsessive manner to produce a silky structure and two long curls.

Her attire is refined, a white colored silk base for a frilly camiose that flowed to her feet, the designs and frills offset with a trim of dull pink. The shoulders, though not even reaching the elbows, puffed up like pauldrons, and in the middle of her chest a pink ribbon was displayed. A giant ribbon often sat upon her head, atleast giant in comparison to her size. Simple black dress shoes adorned her feet as well as high, white stockings. The weirdest of the entire outfit was the most unfitting toolbelt, which had a wrench with flowers painted on it on one side, and a teapot dripping oil on the other. This would occassionally stain her dress, though she didn't seem to mind.

Her attitude is creepy nonetheless, always polite, always smiling, but with a glint of mischief in her eyes. Her voice could strike fear into the heart of Deathwing himself, childish tones using complex words and with an air of calm and nobility. She was snotty, overconfident and unforgiving.

Some may be able to denote that Vanessin is a genetic experiment -made- by Rotwulf and not born of him, via knowing him long enough or poking around in more obscure lab records (Proper authority must be notified.)

Personality
Rotwulf's personality is unpredictable. It seems as if he switches between a charismatic businessman and a completely batshit scientist. His methods are psychopathic, unrealistic and usually much more complicated or confusing than they would normally need to be. He is chaotic neutral, having no cares for right or wrong, following rules when it seemed convenient and weaseling out when they obstructed him, usually via explosives or yelling.

Important Information and items of interest. (Some may differ from MRP as I constantly change things, simply ask if curious)
(I prioritize these objects as symbols and common uses in Rotwulf's daily RP, and thus list them here for greater notoriety.)===L.S.A :=== Rotwulf's L.S.A is a machine responsible for his vitaility and distribution of medical products. The design is usually simplistic but often ever changing. The device starts with a long segmented cylinder containing liquified mana around an inch and a half in diameter, fitting into the crook in the very middle of the spine. The segments range about an inch each, descending from the back of his neck between the shoulderblades all the way to the pelvis, the bottom end growing smaller and thinner as if it were slinking into him. Either side is capped with screwed plates of industrialized steel, his own strong yet light custom material made from alloys of carbon and metals. This frame took the shape of a cobra, starting small but fanning out upon the shoulder blades before slinking to a thin capping as it went down, shining metallic-silver color. Two groups of three canisters sat on either side of the 'cobra's' head, eaching being around two inches diameter and two inches long from the surface of the metal. They're glass, filled with a bubbling red liquid and protected by strips of metal as both caps and rubber-lined locks upon the bottom. The glass shown is only about an inch, though strengthened beyond belief. Sitting upon the very top of the battery is a pressure gauge with a maximum pressure of two-hundred, green to yellow to red warning colors decorating it along with goblin symbols. A small monitor sits upon the upper right corner of the device, a light upon the top that flashed vibrant yellow colors and gave off a faint beeping that mimicked his heartbeat, though this only came for a few seconds upon increase or decrease. The monitor itself seemed to show his vitalities, a sideways doll figure with multiple L.E.D's to display injured organs, bones or skin for personal or external analysis. The machine seemed otherworldly as well, quite advanced though made of rougher materials.

Weapons:

 * 9mm Schnottz Luger: Rotwulf's prized custom gun consists of a luger mechanism fitted upon a 9mm pistol. The gun's barrel is seven inches long, a very thick and rectangular design ending in a small hole. The aformentioned barrel is fit upon a Luger P08's mechanism, standard for Schnottz soldiers. The power of the shot causes the mechanism to kick back, forcing a spring to reload the next bullet upon its reaction from the clip. The barrel seemed more aesthetic, though unlike most Lugers recovered from the Schnottz armies, the handle is not bent back and reloading requires a lot more force because of the gravitation. Aesthetically, the 9MM:SL consists of a black iron finish with scrollwork and filigree etching into it, gold filling the cracks to make the desgins shine even more. No serial number or brand names are found, besides the initials 'A.G' upon the back panel. The safety and handle both have a screwed redwood plaque with a slick finish for comfort, grip and style. The iron sight lining at the end with a reflective metal in order to see better at any level of darkness above 'pitch black'.
 * Butterfly knife: A simple steel butterfly knife with a blackish rubber handle and a finely sharpened one-sided blade.
 * A kitchen set: Rotwulf's coat is fitted with multiple holsters and such that hold many knives of varying sizes. From cleavers to butcher and pairing blades, they seemed to alternate often as if he plucked them from shops or stowed them after making breakfast.
 * Multiple gas and smoke bombs, as well as fragmentation grenades lining belts under the coat.
 * The deadliest weapon of them all is the dreaded pocket sand. An entire coat pocket, not just a few inches or coalesced on the bottom, of dyed glass shards pulverized into a fine, crystally powder of rainbow colors. So small, and yet so sharp, they are aimed directly in an enemies' eyes to blind, disorient and bring excruciating pain to them in a dazzling display of color

Armor:

 * Thick engineering suit covering all but neck and hands, consisting of the following layers: Nerubian spider silks (Resistance to fire, slicing and stabbing due to weaving combination), Rubber (Immunity to electrical incidents of specific currents), and medium-dense padding (blunt damage resistance and insulation from cold).
 * One advanced issued oxygen mask consisting of an ovular medical design and a tanked rebreather, fitting along the laugh lines of the face and under the chin.
 * One pair of glass-cut goggles, usually attached to the oxygen mask. Consists of a photography mechanism, altibarometer, zoom scroll and calculation device.
 * One personalized titanic-origin computation device fit snuggly as a hexagonic bracer over his labcoat
 * Aforementioned bloody and ripped lab coat of thick canvas, holding many holsters within.
 * Metal-tipped boots.

Healing

 * Medical formula injector - 5g set of 10 (Increased cellular regeneration function)
 * Lollipotion - 5g set of 10 (A medical formula injector solidified and carved into spherical form, additives for cherry taste. Safe for children medical application.)
 * Opiate (Morphine) injector - 1.5g per injector

Magical

 * Liquified mana reserve injector - 5g set of 10 (Refills veins with mana in order to continue casting after blowing it all)

Poisons

 * Simple toxins - 40s per dosage (Any old-world poisons like paralysis, simple venoms)
 * Concentrated disease - Price varies on disease (Inquire of specific disease, lower charge if sample of virus is contained and delivered for concentration)
 * Special-Order psyche-neurotoxin - 10g per dose (Throbbing pain, backed up by an increase in nervous signals up to 3x original pain index, as well as intense psychosymbolic hallucinations. Meant for torture or just really fucking up someone's day.)
 * Sedative injection - 40s per injection, 80s without medical license.

Narcotics

 * Industrially rolled cigarettes w/ smog filters - 40s + herb market price (Disguise your drugs.)
 * Heat-cleansed hypodermic needle - 15s + Price of drug if requested.
 * Purified nicotine patch - 40s (Slip of paper slathered with addictive concentrated chemical)

Plasto-Alchemical

 * Breast and Butt enlargement via deproportionalization - 20g (Cellular overconstruction to naturallly increase assets)
 * Chemical iris pigmentation - 15g (Includes anasthetic administration, can change between an assortment of colors. Painful recovery)
 * Skin softening treatment - 5g (Coverage of entire body with chemicals to force tightening of wrinkles, re-application may be required)

Aromatics

 * Simple perfumes of concentrated flowers/herbal smells

​Lingerei

 * Custom women's underwear - Price varies on additions (Silk, leather, animal fur / Pockets, lining, bows and frills / Exotic fragrancing / Weapon sheaths / Special linings. Complex and specialized order system)

​Protection

 * Spidersilk lining for outfits - Price varies depending on size  (Protects against bullets, stabs and fires, protects, not full immunity.)
 * Embedded weapon holsters for outfits - Price varies
 * Polaritized chicken wire/Rubber lining for outfits (Grounding/Immunity to electrical current-based attacks and accidents)

Weapons/Weapon Upgrades

 * Rubber handle for melee weapons - 4g (Immunity to electrical currents forced through weapon)
 * Professional industrial sharpening/reshaping and maintenance repairs - 2g per weapon/4g for 2 handed (If it dulls or busts)
 * Handle poison resevoir and blood groove aqueduct - Installation fee varies + price of toxin
 * Tazik pommel w/ arcanic regeneration cells - 10g (Arcanic regen cells: Standard self-sufficient energy source in all Rotwulf Robotics military inventions)
 * Handguard pistol attachment for daggers/swords - 10g (Small round fired once via the handle to handleguard, along back of the blade)
 * Snap-lock folding katana, special order - Price varies on material/size (A katana utilizing hooks and plastic light sabre mechanics to start as a handle and be unfolded/locked into a full blade, flimsier than full-tang)
 * Laser-etched gun scrollwork - 2g + Extra for metal filling (Makes your gun look like a 1920's mafia painting)
 * Laser-etched messages. - 2g + Extra for metal filling
 * Reflective iron-sight endpiece - 50s (Adds a dyed mirror-like film to your iron sight for increased visibility)
 * Professional gun-cleaning services and mechanics tuning/repairs - Price varies on make + model
 * Rotwulf Robotics compound crossbow models - 30g base + extra for customizations (An auto-loading crossbow using pulleys and levers to utilize a clip and increase pressure. A deadly weapon perfect for a silent assassin or hunter. Laser-pointer sight/scope attachments and larger clips/motorized reloading mechanism additions)
 * Bracer-pistols - 10g (Basic metal-plated bracers w/ miniature gun attachment in wrist, flick-back launch mechanism)

Heavy weaponry/Military artillery (The big guns)

 * Two-handed harpoon launcher w/ mechanized reel - 40g base price + more for design customization/load bearing attachments. (A harpoon gun, for use on whales, enemies, buildings and fat chicks)
 * Pandarian fireworks cluster launcher - 20g + Ammunition price (With all the strength of a raging fire, and missing limbs.)
 * Gnomish pressurization cannon w/ grenade and gas canister support - 30g (The trebuchet of a more industrialized era. Massive pressure build up to throw objects and bombs further and harder.)

Tools/Accessories

 * Personalized goggles - Heavily varying price (Material, lense quality, zoom function, altibarometers and calculation upgrades, scanning mechanisms, heat/energy vision filters. Heavily customizable)
 * Grappling hooks - Price varies (Models for belt, wrists and even shoulders all available, maximum 80 yard cable w/ 400 pound torque capacity. Price may increase to hit previously mentioned maximums)
 * Beam Welder - 15g (Never leave home without a high-intensity beam welder. Fix broken machines, light cigarettes and even melt your enemies eye sockets with either a blowtorch style tool or a beam welding wand)
 * Gnomish army knife - 5g (Standard issue thing here, additional tools potentially addable)
 * Customizable gas masks - Price varies (Filter sizes, armor, attachment style, full or half mask)
 * Recording devices in jewelry - Price varies on jewelry (A microphone/bug meant to look like a jewel for socketing within a metal setting of a necklace or ring, though rings may be inefficient. Limited recording memory)
 * High-tech communicators - Price varies (frequency programming and quick-switch dial to remember numbers and lines, ear-bud phone/mic set or clip-on full speaker comm)
 * Radio jammer - 20g (Allows user to fill area with radio waves of annoying static, tampering with messages attempting to be sent and registering all on the frequency line garbled and unintelligable)
 * Light-defraction field emitter - 150g + Size increment increase price (A device that bends light waves at around 181 degrees in order to bring the background to the foreground, masking the user inside an invisible bubble)

​Much more to come, including an armor/armor upgrades, mechanical suits, vehicles and robotics sections(Mechs and robots for high approval/rental only)