Division Eighty Four

''Alterac Valley. The Field of Strife.

''A lone Night Elf Druid wanders out, on foot, before the oncoming Horde onslaught flowing like a river into the heart of Dun Baldar. Several of the Horde riders see this fellow here- alone- defenseless, and break away from the main force for an easy kill. The Druid waves, as though taunting them to test their mettle against him. There is no fear in the Druid’s eyes, not even a flinch of hesitation, even as the riders draw up and dismount to draw their weapons, and give their war cries. Five Horde to a lone Druid.

''An Orc warrior barely makes it to within five feet of the Druid before all hell breaks loose. Another Druid pops out of nowhere and suddenly begins casting healing spells. The Orc’s movement is halted abruptly as a Rogue appears behind him, and the Orc’s companions are similarly waylaid. There are Rogues seemingly everywhere, and supported by organized healers. The skirmish is over before the hapless Horde soldiers even know it. Lambs to the slaughter.

''Just as they appeared, they’re gone again, back into the shadowy void from whence they came. The “lone” Druid turns around and runs off towards Stonehearth Bunker, grinning like a madman, before vanishing into the shadows as well.''

=IC: Who We Are, and What We Do=

Division Eighty Four is an arm of the Stormwind Intelligence Forces, and is steadfastly loyal to the Alliance. Where the hammer of the Alliance military cannot strike, the dagger of Division Eighty Four can. Whether it comes to eliminating a high ranking Horde commander, causing terror and mayhem in the streets of Orgrimmar, performing covert reconnaissance, or setting up nefarious traps on the battlefield, for Division Eighty Four, the ends most definitely justify the means. The fewer enemies that know about it, the better.

Operatives and agents of Division Eighty Four can be found in taverns and on the streets of Stormwind just as easily as they can be found in Alterac Valley or in the heart of Orgrimmar. For them, the shadows are the only true refuge, and no place is too sacred or too deplorable to venture into if it means getting a job done. Anyone in plain sight is simply a sitting goose, waiting to be cooked.

=OOC: Who We Are, and What We Do=

Division Eighty Four is, simply put, an RP-PvP stealth guild with a light military take. Every character in the guild is required to have some form of permanent stealth. How anyone chooses to achieve that is up to them, but rest assured that it will be put to the test when an initiate is promoted (see recruitment).

As a result, events in Division Eighty Four focus on stealth mechanics. When we infiltrate Orgrimmar and set up a camp deep in the heart of the city, we don’t want anyone to get left behind or give away the presence of the unit, at least until we’re ready to give away our presence. The same thing goes for our forays into Alterac Valley or other battlegrounds, and yes- even roleplaying. We love stealth, and we show it every chance we get!

Division Eighty Four is only quasi-military. What that means is that we don’t have a strict military ranking structure, there’s no uniform, saluting is rare, and you won’t see us lining up in formations either. All this isn’t really in the style of stealthers, and it’s not how business gets done in the shadows. That having been said, Division Eighty Four is an Alliance unit and they deploy to Alliance battles and take (and give) Alliance orders.

Despite being a stealth-oriented unit, Division Eighty Four isn't some secretive Illuminati that doesn't publicly exist. It's like any other unit in this regard: we'll collaborate and recruit publicly much as anyone else. After all, we're only actually hiding from the Horde! For Alliance, you'll find recruitment fliers for this unit as much as any other.

We also are willing to involve other stealth folks outside of the guild into events- just ask to be added to the invite list!

=Structure=

Initiate (New Members) Operative Lead Operative Agent Master Agent (Leader)

=Recruitment=

As mentioned before, any character joining Division Eighty Four must absolutely have a permanent stealth ability. Most commonly this means Stealth for Rogues, Prowl for Druids, and Glyphed Camouflage for Hunters. We do not have an explicit ban against other classes, however; if you’re inventive and can prove you have a permanent stealth ability of some type that will hold up under stress, you are certainly welcome to join!

Applicants will go through an in-character interview before being enlisted at the rank of initiate if they pass. After that, initiates may immediately take the test to advance to the rank of operative. Operatives are initiates that have passed the hazing ritual for the guild, which is essentially a stress-test of their stealth abilities, and serves as a badge for being a veteran of the shadows. Most initiates will probably want to wait until they’re level 90 to undergo the ritual- this is a real test in an uncontrolled environment.

In addition to the above, you must be at least level 20 to join the guild. For those who are still learning the way of the assassin or wanting to learn more, don’t worry! We’ll even apprentice, train and tutor in-character.

To apply to join, whisper or mail Thorgin or Ruppard. Most commonly, agents and operatives of Division Eighty Four can be found lurking in the bowels of the Deeprun Tram, so those wanting to join should find it fairly easy to locate them there.