Azerothian Neutrality Union

'' The Azerothian Neutrality Union/Party is an unofficial Non-Political pro-neutrality cross-faction grouping of Smugglers, Mercs, sellswords, caravaneers, traitors, terrorists, thieves and all the likes from both sides of the factionary field. The Union or 'Party' prides itself on equal treatment of those not directly influenced by either factions or any other major political tie.''

Mission
"The Union or 'Party' prides itself on equal treatment of those not directly influenced by either factions or any other major political tie." All willing to share the presence of Orcs, Man, Draenei, you name it are considered nobles amongst us!

How the f*c* do I join this Party?
Q. I wish to join, what are the requirements?

''A. ''Can you bear the presence of -smelly- Orcs, bastard men and loud-mouthed Warlords? If so, welcome!

Q.'' What is the credentials of such a group? Is there an initiation? Paperwork?''

A. Well, Sir/Madam, do you have tales to share? Games to bring along? Bets to make on illegal race-...entirely legit forms of sport? Then your prerequisites are fufilled! Join up!

Q. Are there any rules?

A. If you shoot, expect to be shot back at! We're Neutral, not pushovers.

Meetings
The meetings will vary based on whoever joins and asks to meet and where such is announced to occur. We pride ourselves on equally neutral grounds of planning and scheduling...as to say no planning or scheduling until the last minute...

General Meeting Places Include:

 * Booty Bay


 * Gadgetzan


 * Everlook


 * Anywhere in Uldum


 * Unspecified locations


 * Random islands


 * Random Boats


 * Random Island Boats in Thousand Needles