Zapper

The Zapper is a engineer sub-class specializing in the art of electricity. Those that choose this path are mainly from Gnomes and Humans for the Alliance (Uncommonly Draenei), or Goblins and Orcs for the Horde. While others have power through ruling and prestige, Zappers use power through their fighting style.

Primary:
Electro-Gun: The Electro-Gun is a powerful, short-ranged, charging weapon. Zappers charge their Electro-Guns with electricity, and unload with a lethal blast.

Secondary:
Shock Pistol: A fast, long ranged, quick reload weapon, the Shock Pistol is vital to the Zapper's arsenal. It is used to pick off far away enemies with quick bolts of electricity.

Melee:
Lightning Sword: Used at melee range, the Lightning Sword is similar in many ways to a normal knight's sword. However, it is made of volatile lightning, making it a strong weapon against plated foes.

Taser: Commonly used by Steamwheedle Guards as a restraining device, the Zapper uses the taser to stun enemies to finish them with his Primary or Secondary weapon.

Charged Chainsaw: A fast slicing weapon, the Charged Chainsaw is used for only the most deadly of fatalies. When turned on, it will do the slicing, dicing, and zapping at close range.

Uniform
The Zapper must wear the clothes approriate for his job: electricity. That being electric-proof vestments, goggles, and the colors of their faction. Even though it is not needed, many Zappers carry lanterns for style.

==Known Zappers== Tavinar Bluwar (Alliance Zapper Founder)

Regimar Redrun (Horde Zapper Founder)