Nirath Deathsin

Nirath Deathsin is a Sin'dorei, but considers himself as a Thori'dorei (children of Fury.), with an unknown origin. He was found by a Darish Froststrider in the snowy isle known as Solis Isle, where Darish raised him as a son. However, Nirath wasn't too young, he had already been named by the time he was found alone in the harsh, dense forests of Solis. Nirath and his "brother", Ranthion, grew up together, learning, studying, and training with each other to one day form a strong expedition force, known as the Crystali Covenant. Description Nirath is average size for an Elf, if not slightly taller. Nirath, unlike other Elves, cares very little for his hair. It's usually messy and greasy. He has a smooth and clean face, with some slight stubble on his cheek and chin as he shaves normally, leaving a bit of a bushy chin most of the time. A very easily noticed feature is the fact he wears a red eyepatch over his right eye, as he has lost it recently. Moving on, Nirath's muscles are very well toned, as he exercises daily for hours. Nirath runs miles and miles a day to keep himself in shape, his thighs are toned well and his calves are strong. His pecks are muscular and tough, and the left side of his upper chest has a deep scar running from his shoulder to his peck. He has a six pack of abs that are very well toned. His arms are muscular and both are covered in too many scars and cuts to describe, he always wears a shirt anyway. His legs are toned and very powerful, as to why his signature move involves a swift leg movement.

Armor Nirath is a heavy juggernaut, adorning very heavy and well crafted plated armor all over his body. Nirath rarely wears his helmet, and only does so if he encounters a dangerous foe. His helmet is a self-crafted plate helm. The materials used are unknown, but resembles something like saronite. The horns on this helmet, however, are clearly obsidian. His shoulders are similar to his helm, obsidian horns, and unknown materials for the rest. Unlike the helmet, these shoulders seem to resemble a strange humanoid figure opening its maws. Nirath's chestplate is made of the same unknown materials, except, it's mixed with saronite and some obsidian, seeming to somewhat reinforce each other. This is the same case for his leggings, gloves, and boots. However, his belt is made of nothing but the strange material, and seems to be infused with some unique kind of flame, seeming to be roaring, but isn't giving off any sort of temperature. Weapons Nirath's favorite subject, weapons. Nirath carries two sets of weapons at all times. On his hips are two crafted blades, made out strong obsidian and steel. The two blades are twin blades, identical in every aspect, including the strange red rune etched on each blade. On his back is a blade looking similar to the smaller blades. Its blade was forged of obsidian and steel, and its hilt was forged of the strange material from his armor. There is a long string of red runes etched on this long blade. There have been rumors that Nirath carries a sturdy flintrock pistol. But he is never seen with such an item. History ===Youth=== Nirath's origins are unknown, as is his parents and the majorty of his other family. His only known family is his cousin and his son. No one knows how he found himself in the cold, harsh forests of Solis Isle, but he was found, barely clothed, starving, and dehydrated by Darish Froststrider, a strong and caring Snow Elf. Darish took in Nirath as his own, and when he tried to name him, Nirath seemed frustrated and told him he already had a name. With Darish's adoption of the young, mysterious Elf, Nirath gained a sibling, Ranthion. Nirath and Ranthion were around the same age, and they did everything together. They immediately became good friends, which eased Darish's heart. As Nirath and Ranthion grew older, they became stronger, and as did their connection. The two trained with each other each day, learning how to use various weapons including swords, axes, maces, bows, crossbows, and polearms. The two also mastered hand-to-hand combat with surprising ease.

By early adulthood, the two had mastered almost every combat art there was, not to mention their great, strategic minds.

Journey Around Azeroth
Eventually, the duo became too eager to see the world, so they left Solis to explore the world. The two came across many foes and friends, making allies and enemies all over the world. As the years went by, dangerous threats appeared, and the two did their best to protect the defenseless.

Battle With Saro'thenox (Post WotLK, Pre Cata.)
After spending years traveling and learning great things from many wise people, Nirath and Ranthion encountered a destroyed town of humans somewhere far off in the most remote locations of the Eastern Kingdoms. This town was burned to the ground, and only skeletons remained. The two decided to investigate this horrible event, and soon found themselves in the crosshairs of a dangerous and powerful man known as Saro'thenox. A Death Knight driven insane by the voices he heard inside his head, promises of power and glory. Or so they think was the case. Saro'thenox confronted the two, telling them he killed for a necessary cause, to make the world safe. He had convinced himself if the races of Azeroth were to be culled to the brink of extinction, he'd make it a better place for his family to live and prosper in. Declaring that this mad man must be stopped, Nirath and Ranthion attacked him, only to be easily disarmed and beaten in mere moments. After the Death Knight fled to the icy reaches of Northrend, the two followed, recruiting the allies they had made in the past and forming a small Vanguard, named Dawnblade Vanguard. This small group of warriors and clerics from all over Azeroth journeyed to the ruins of Icecrown Citadel, where they found Saro'thenox and a handful of Undead and faithful Death Knights searching for the Shards of Frostmourne, to no avail obviously. A battle soon took place in the Blood Halls, where the San'Layn's queen used to stand proudly. The battle seemed to have dragged on for hours, and finally ended with Saro'thenox had a plan: Kill Ranthion so his men pull back to lick their wounds. Saro'thenox zoomed across the raging conflict, striking an almost fatal blow to Ranthion, rendering him unconscious, unknown to Nirath however. Seeing his best friend fall enraged Nirath, and instead of them falling back, Saro'thenox was shocked to see the second in command charge head first towards him. A mighty duel took place admist the chaotic battle around them, but Nirath sucecssfully slew the madman with a clean chop to the neck, giving him a fine trophy. Nirath took Ranthion back to Solis Isle, where the two rested and restored their strength.

Military Career (Very Early Cata)
After a few months of rest, Nirath wanted to leave Solis once again, declaring there was still much more to see. However, due to complications with Ranthion's family, Nirath found himself traveling to Kalimdor alone. Nirath will always remember the first place he saw on Kalimdor, a barren, empty, savage red landscape inhabited by large green-skinned brutes. Nirath seemed to remember meeting a few allies who looked like this. He soon learned they were Orcs, and was immediately enthralled by their stories of their past. Battle, honor, and glory. Nirath entered Orgrimmar alone, fascinated by the fact they were able to establish such a large and well functioned city in such a harsh, unforgiving land. He doesn't know how, but Nirath found himself signing up for the Horde Military, soon to be put in battle against the threat of the Aspect of Death, Deathwing. Nirath showed great courage and leadership skills on the field, and through the years earned many medals and promotions. Unfortunately, by the time of the event known as the battle for Grim Batol, Nirath had been called home, to Solis. He resigned from the military, stating that his skills would no longer be of use, he was reliefed to see them accept this and allow him to leave. He returned to Solis to see Ranthion, grown and fully healed. But, Ranthion didn't call Nirath home to celebrate his health, he called him home to speak to him about forming an expedition force. Nirath was interested, and soon, the two formed a military force.

The Crystali Covenant (Post Warlords)
After years of planning and funding, the two finally formed the Crystali Covenant, a militaristic expedition force. Ranthion, his wife, and Nirath lead their Covenant into glorious adventures, uncovering truths and solving puzzles, while also securing safe passage for Horde troops and such. This Covenant's story has only just begun.

Solis
Nirath was a renowned figure in the Solisean Society. He learned most of his fighting skills and strategic techniques here.

Dawnblade Vanguard
Nirath was second in command of a small, short-lived Vanguard that he and his friend Ranthion formed to stop a dangerous Death Knight who was dabbling in magic beyond his control. Nirath showed his courage and leadership skills while leading this Vanguard. Sadly, after the battle, the two abandoned the Vanguard, and it soon fell apart.

Horde Military
Nirath is apart of the Horde.

The Crystali Covenant
Nirath's current military group. He is the second in Command of this expedition force, where he leads his soldiers to glorious adventures, discovering mind-blowing things and unearthing many secrets buried long ago.

Currently
Nirath is training his troops and preparing for anything, maybe something demon related.

Nirath is apart of the Crystali Covenant, where he is second in Command.

The Covenant is always looking for able bodied fighters.

Personality
Nirath has lost many people close to him, and has become a man he wasn't destined to be. He considers himself as a broken man who only serves one purpose, to be used. However, Nirath is still a friendly fellow. He will never turn down those who need assistance, those in danger. Nirath is rather caring, especially when it comes to his Covenant. However, he is very vindictive and rarely forgives. He doesn't believe in giving someone many chances, and will often take punishing those who do wrong into his own hands, despite what his superior Commander may say or do. Nirath's lack of sleep can make him rather grumpy from time to time, he's usually distant due to this, as he doesn't wish to offend anyone.

A summary, Nirath is not a cheerful person. However, he can be very empathetic sometimes, as he has lost and suffered much, so him showing sympathy is nothing impossible.

Relationships
Ranthion: Nirath doesn't have friends, just comrades with whom he works with. But, Ranthion is that one exception. Nirath and Ranthion go way back, to their childhood. They trained with each other and always helped one another learn. There is not a single person in the world Nirath connects with so well as he does with Ranthion. Some even say they're like two halves of the same person.

Felouth: Felouth is a Merc hired by one of Nirath's captains, however Nirath has a respect for this rogue, as he is able to hold his own in a battle and detect many weaknesses in an opponent in minutes. Nirath appreciates his combat capabilities.

Kein: Kein is a Captain of the Crystali Covenant, one which is very trusthworthy and open with everyone. Nirath appreciates her honesty and her persistance. He has a respect for her ability to read people.

Nick: Nick is a Captain of the Crystali Covenant, the only Captain he has seen in action so far. Nirath doubts Nick's ability to control himself, but has an appreciation for Nick's loyalty and training methods. However, he holds distaste towards Nick's combat style.

Aikmi: Aikmi is a priest Nirath has met on two very different occasions. Nirath feels as if he owes Aikmi his life, as he had made a terrible mistake concerning the priest. Nirath respects Aikmi's mental strength, and has appreciation for his kind heart and forgiving nature.

Quotes (Just for Fun!)

 * "No rest for the wicked... I haven't slept in so long."
 * "All I need are my blades in reach, and Ranthion by my side."
 * "Justice must be met, and if it's not the courts, not the law, then it's going to be me."
 * "I've been damaged by many things, Sayurka. Friends, enemies... Battles. But only know do I realize, I'm not damaged. I'm broken."
 * "No warrior should have to go a day without a good battle."