Ardent Inquisition

"May the Code guide you along your path... May it be. May it be..."

-Sandarukai Lightforger

A new Medium-Heavy RP guild with a focus on individualized training and character development.

This Order was formed under the desire to add a new dynamic to Moon Guards heavily focused military RP guilds. The fact is this, there are too many orders that rely simply on military might and numbers to achieve their goals. The Inquisition is an order of 'Peaceful' knights that follow the teachings of the Ardent Code.

The Ardent Code
A guide for every Knight within the Inquisition to use for reference when dealing with a problem or conversing with another. It is a way of life that promotes the mastery of three Important Pillars:

Self-Discipline: Taming ones self, and inner emotions

Responsibility: The foundations of ones actions

Service: A willingness to serve others

While 'Peaceful' may seem to imply that the Inquisition is a group of pacifists, the members are trained heavily in the arts of combat and how to fend against aggressive assaults while not giving into aggression themselves.

However, the Code itself promotes looking for peaceful solutions to problems, namely the ones within the Alliance itself, before resorting to violence. The Code itself teaches that a Knight must even consider surrender if the costs of pursuing victory is greater than if they did not.

In joining this order you would begin as a humble Apprentice, a learner of the Ardent Code and the ways of the Inquisition. You will be taught in a method of 'Learning by doing'. This means that instead of practicing your sword swings upon a practice dummy or sparing another Apprentice, you will be accompanied by a more experienced Knight on -real- missions. The purpose of this is experience. One can only learn so much locked away in a room with books on theory. This way you are putting your learning to the test and are forced to think carefully about your choices. The Knight or Master accompanying you will step back, allowing the Apprentice to take the drivers seat of the mission. However, the Knight or Master may also intervene if the missions success is at stake.

OOC
PS. Our events are usually very long and in depth. This means that we don't simply say: "Orcs attack you! Fight them off!" after every few steps. The events focus on moral decisions and using your conversational skills along with your ability to fight. We try to avoid the repetitive 'Epic fight to the death' scenarios.

Also, expect your training as an Apprentice to take a while. We want -everyone- to get a chance to have personalized RP training and character development.

PATIENCE IS A REQUIREMENT!

Once you have gone through enough training as an Apprentice, you shall face three trials before your ascension into Knighthood. A knight is some one who has proven themselves to have mastered all three of the Codes Pillars. They will only be able to pass the Trials through their knowledge of it along with everything they have learned in their missions.

Who to contact?:
Guild Leader: Ravenicia and Galvarion

Officers: Steelbones

Addons?:
GryphonHeart Items: GHI

MyRoleplay: MRP

TotalRolePlay: TRP

Adapted from the Moon Guard Forums by Lantos, updated contact information given from Dilan