Stormwind Circle Mage Tome: Conjuration

This chapter of the Stormwind Circle Mage Tome provides a definition of Conjuration and a listing of its related spells.

Acknowledgements: Archmage Ansirem Runeweaver, Professor of Arcane Arts.

Archmage Hraglof Firebane, Professor of Arcane Arts.

What is Conjuration?
While transmuters summon objects, they bend space and time to move and change matter. In the magical truths of Azeroth, magical energy and matter cannot be created or destroyed. Conjuration, thusly, is converting and molding arcane energy into physical objects.

Those who practice this magic are called conjurers. Stormwind is known for its infamous sect of conjurers which mastered the school.

Conjured Duration
As items conjured from volatile magical energies being molded and formed into matter, they soon begin to decay and dissipate back into the astral realm that is the arcane. The effect is completely harmless to the physical, non-magical world.

However, there are drawbacks to this duration. Conjured food and water dissipate even after they are consumed, and contain only temporary nutritional value. Thus, real food must be brought with or summoned on the field.

Conjured Items
While drawing from a source of arcane power, mages can mold that energy into matter of any shape or size - taking into consideration the abilities and stamina of the mage in question.

Temporary arms or armor can be conjured, the latter being an integral part of Abjuration. The most skilled of conjurers can conjure armor that is just as strong as a suit of plate-mail.

Conjuring Food
Conjuring food and water, as mentioned earlier in Conjuration Duration, is only a temporary fix to hunger and thirst. However, it does have its uses, staving off hunger and thirst until real sustenance can be found - without taxing your mana as heavily through summoning your food.

Food is usually conjured in small amounts. More formidable specialists in conjuration can summon several glasses of water at once, or perhaps even a tankard.

Conjuring Elementals
By summoning large quantities of water and imbuing it with arcane energy, mages are able to conjure 'living' water constructs that bend to the mage's will.

A summoned elemental is a formidable ally in combat, and can take the brunt of the blows of a melee attacker while you cast spells in its wake.

Be mindful that elementals too have a limited duration, as the arcane energy holding them together decays rapidly.