Arrodis Lightfury





 Arrods Lightfury: The State's Guardian 

Arrodis Tiberius Lightfury is a male Sin'dorei (Blood Elf) born one-hundred-and-twenty-five summers ago in Goldenmist Village, Quel'thalas.

A seasoned war veteran and well-respected Knight-Lord of The Blood Knight Order, Arrodis' primary task as a high-ranking Thalassian official is to oversee and liaise with a mix of official and privately-owned Blood Elven military regiments and organizations. Some of these groups include state-loyal, private military organisations like The "Dominion of the Sun", or official mixed (Blood Magi, Blood Knight and Farstrider) Thalassian military regiments like "The Dawnfury Concordant", The "Silvermoon City Garrison" or The "Coalition of the Phoenix". However, despite actively dealing with all of these groups and more, Arrodis' most pressing and time-consuming concern is "The Sunguard": the largest, and arguably the most powerful, of all of Quel'thalas's privately-owned armed forces; and the only one led by a former Death Knight of The Undead Scourge.

Some of Arrodis' other official responsibilities include assisting Master Pyreanor in Orgrimmar with his advisory role to The Horde and it's leadership, and helping to train and guide The Blood Knight Order's newer knights.

 Profile: 



 Physical Description: 

Arrodis' overall appearence is near to that of the quintessential Blood Knight archetypes': proud and seemingly noble, yet imposing and demanding in presence. Nothing of visual significance strongly sets him apart from the rest of his kin, however, there is just one peculiar feature that leaves him short of the typical Blood Elven racial mold: his strange eyes. Unlike the typically strong Fel-green glow synonymous with the rest of his kind, the demonic hue of his pupils has weakened to that of a mere flicker; a flicker which sits faint beneath the subdued golden glow of another form of magic.

As for his armor-covered physique, his build is nothing less than an impressive replication of that of any other seasoned Elven warrior’s: muscular and perfectly defined, yet slim enough to still capitalize on his kinds' natural agility. His armor, ancient and pre-sundering in appearance and primarily golden in coloration, tightly clings to his solid form beneath a well-worn tabard; a tabard belonging to none other than that of the Thalassian state’s own twist on The Silver Hand: The Blood Knight Order.

Apart from the following two remaining features: his peach-like skin tone and long and roughly tied back blonde hair; little else can really be gathered from merely surveying the rest of the man’s appearance. From his most prevalent facial expressions and overall visage, to his ancient Highborne armor and large two-handed blade, the prominent themes that this man seems to embody are ones of wisdom, pride, honor and fearlessness; themes that perhaps sum-up qualities and ideals that most of his kind typically purport to revere, and strive to both collectively and individually achieve.

 History: 

 Chapter 1:  104 BDP (Before the Dark Portal) - 6 ADP (After the Dark Portal)

 Part I: The Thel'sharr's (Age 0 - 0.1)

Arrodis' biological parents, Shyria and Tyrell Thel'sharr, were well-known High Elven intellectuals, seekers of knowledge and politicians of high social standing in Silvermoon. Known best for their anti-seclusionist views and their near-taboo friendships with some of the heads of the Human Kingdom of Lordaeron's noble houses, the two controversial public figures were often polarized in the eyes of those who knew of them as either dangerous prominent voices of the anti-seculsionist fringe, or welcome catalysts for change.

Their deaths came just half a summer into Arrodis' life to the hired-hands of one of their political rivals in Silvermoon, Dar'thir Thal'leer: a lesser member of the Convocation of Silvermoon. Dar'thir's intent was for his hired-hands to pose as the Thel'sharr's appointed guard as they travelled to Dalaran on a diplomatic errand. When the caravan past the Thalassian pass and sunk deep into the forests of what is now known as "The Eastern Plaguelands ", the plan was then to conclude with the murder of all three members of the Thel'sharr family. However, as fate would have it, Dar'thir's mercenaries only succeeded in murdering the two politicians, as the young baby Arrodis narrowly escaped death via an unexpected distraction: the arrival of bandits. Upon defeating Dar'thir's mercenaries and taking what treasures and weapons they could from the ornately decorated caravan, the mercenaries stumbled upon Arrodis and, after much argument, ordered one of their newer members, Sithrin Phoenix, to kill the baby boy as apart of his initiation right. Unable to combat his conscious and slay the newborn child, the chosen bandit decided to forfeit his share of the loot and discard his aspiration to fully join the bandit group. After a brief battle, he escaped with Arrodis in-arms and took the child back into the forest from whence he came. This mercenary, an outcast and a High Elf himself, travelled south with the child to the Human town of Darrowshire, where, after much effort, he managed to persuade the Human Knight, Sir Tiberius Fury, and his wife, an adept Arcane-wielder (and someone he knew knew how to tend to the enigmatic needs of Elven young), to take the child and raise him as their own. Before leaving, Sithrin was asked if he knew the child's name. "Arrodis" he replied after absently looking to the blacksmiths' engraving on the hilt of his blade.



 Part II: The Elven Oddity (Age 0.1 - 17)

Arrodis' adoptive parents, the Human Knight Sir Tiberius Fury, and his wife, the Wizard Zanthia Fury, were both leading and respected figures in the town of Darrowshire. Tiberius Fury was an aged soldier of honor who spent most of his time selflessly tending to the needs of his fellow citizens. On the other hand, Zanthia Fury, was a quiet woman who spent most of her days inside and studying different forms of magic. Arrodis was adored by his adoptive mother who, through her time as a member of Dalaran's Kirin Tor, knew of the Elves and their biological need for magic well. It was through her that Arrodis first learned how to manage his racial thirst for magic. However, his adoptive father was a little less accepting of the High Elven boy, often seeing him as more of a burden of honor than the son he never had. Despite this, though, Arrodis' adoptive parents provided a safe home for the forgotten young one, and Arrodis in-turn grew to view them quite fondly; despite knowing that they weren't his real parents: the High Elves he never knew.

Despite being under the protection of the Furys', Arrodis was mostly received poorly by the Humans of Darrowshire. Most feared him out of ignorance of the race he biologically belonged to, whereas others chose to treat him as a lesser creature, and thus constantly stood at odds with him. The boy grew up a loner who knew nothing of who he was or the land or people he'd been told he came from. However, noting the young boys lack of belonging, his adoptive father decided to train Arrodis in the art of combat, turning him from the High Elf Darrowshire seemed to love to target, to the teenager who was easily the best fighter in the small town. Arrodis also held contact with the now-hermit ex-mercenary Sithrin Phoenix: the High Elf who saved him from death as a child. It was through Sithrin that Arrodis gained further knowledge of his ancestral homeland, and it was also with Sithrin that Arrodis got further training with weapons; the very training he would utilize through to the present day.



 Part III:  Freedoms' Parting (Age 17 - 32)

By the age of seventeen, Arrodis had become well-known and slightly more accepted by most of the people of Darrowshire. Despite never being able to actual be a member of his adoptive race, Arrodis had at least been granted a decent level of respect as a warrior and young man of honor. His noble deeds and utter fearlessness when it came to facing the Moss Flayer Trolls of the north and the bandits of the forests was near town legend, and, as time went on, more and more people grew to like the enigmatic High Elf. However, despite this small spurt in popularity over the years, Arrodis knew that the lands of Humanity would never really be his home, and the constant and deep-seeded racism held by the peasantry of Darrowshire would never fully dissipate. To him his future was always self-evident. Quel'thalas was his real home; and that is where his future would lay.

On the eve of his eighteenth birthday, Arrodis decided to say his goodbyes and take to the night, leaving Darrowshire and it's people behind for Quel'thalas: the only place he knew he would feel whole. One detour would be taken, however, and thus Arrodis set-out to visit his reclusive High Elven mentor, Sithrin Phoenix, for the last time; but fate, yet again, decided against what ought to have come to pass.

Upon travelling along the road north to Sithrin's place of residency, Arrodis came across a Human woman who had been brutally beaten unconscious by a man who appeared to be her husband. After swiftly coming to the woman's aid, narrowly preventing the cowardly man's final and fatal blow, her husband drew his sword and began to strike. Despite the man's surprising skill with a blade, Arrodis bested his opponent who left him no choice but to push his enemy to near death. Suddenly, just as Arrodis had finished subduing the man, soldiers on patrol arrived to investigate the loud and rapid clashing of steal. Before Arrodis could open his mouth to speak, the beaten Human man rose and accused Arrodis of killing his wife and attempting to rob the couple of all that they had. Due to the lead soldier's racist persuasion, Arrodis was beaten unconscious before he could speak, and brought before the then-leader of Corin's Crossing: the town that the now-deceased woman had belonged to. Unfortunately, in yet another cruel twist of fate, the leader of Corin's Crossing was also the brother of the woman Arrodis had wrongfully been accused of killing, and thus, fueled by anger and despair, the man commanded his soldiers to take Arrodis to the Crossing's dungeon in secret, and throw away the key. And it was there, in the darkest and most secluded corner of the dungeon, that Arrodis awoke to his new life of captivity, clueless as to anything that had transpired prior to his beating at the hands of the Human soldiers.

Arrodis, due to no one really knowing of his capture, was not permitted a trial to have his voice heard on the matter, and, due to the severity of his condemor's wrath, Arrodis was also forced to be kept in his cell at all times. Without any access to the outside world to call for aid, and with most believing that he'd gone to Quel'thalas as intended, his whereabouts remained hidden, and Arrodis was left to rot until death; a punishment that, according to the the woman's brother, befitted one of the "lesser" races outcasts just fine.



 Part IV: The Cleric's Brother (Age 32)

Ten years had past since Arrodis' freedom had been wrongfully stripped from him. His contact with anyone outside of his four cell walls was once a day; when one of the guards stopped for but a few seconds to throw him his food through a slot in his cell door. The first two years of this utter seclusion had almost broken the young elf, however, as more and more time rolled on, Arrodis clung to but one hope: that, one day, he'd escape his incarceration, and leave Humanity and it's ignorance and cruelty behind. With this sole wish to fuel him, his days were spent rigorously training his mind and body for the future he'd hoped would come. He grew to become exceedingly well-built and physically fit, and his mind, thanks to time and uncertainty's constant assaults, hardened into something beyond what it once was. The elf the humans had hoped would rot into old age would emerge defiant and stronger than ever. Deep-down, Arrodis felt that the day of his freedom--his day of justice--would arrive.

And so it did.

One dark night, whilst Arrodis was in-between sets of push-ups, a loud thud was faintly heard through the stone wall that separated his cell from the always empty cell beside his. Peering through a small hole in the wall of his cell, Arrodis could see a badly injured Human man trying to rise to his feet. As the weeks turned into months, this fellow victim of the mayor of Corin's Crossing slowly recovered, and the two strangers grew to know each other well. Revealing himself as Mathrel Thedrath, a cleric of Northshire in Stormwind, this Holy man spoke of the Holy Light and all that it had to offer. Despite both of their prescribed fates, Mathrel, too, unlike Arrodis, swiftly grew reserved to his circumstances, often saying that it was the Light's will that kept him sane; and that it would be the Light that would deliver them both from their unjust incarceration. The Holy Light intrigued Arrodis, and it was through Mathrel's teaching's that Arrodis first learnt of the Light and it's power.

Four more years past until, one dark and fateful night, the frantic screams of what seemed to be the guards outside of Arrodis' cell could be heard echoing through the halls of the large dungeon that kept him. Suddenly, just after the final scream had been silenced, Arrodis' cell door burst open to reveal a large, tall Human man, and a small band of rugged-looking Dwarvern mercenaries standing proud behind him. After inspecting Arrodis's cell for a moment, the Human man swiftly asked Arrodis if he knew where his brother, Mathrel, was. Before he could answer, Mathrel himself called out from the cell next-door, and, at that, the next cell was broken open by the cleric's brother, and the small group of men ran, narrowly escaping the town's protectors under the cover of night. After reaching the forests with their freedom now in hand, the two friend's said their goodbyes parted ways, and, finally, Arrodis' time of torture had ended. Now was his chance to do what he'd dreamt of for all of those long years of darkness. Now he could see and settle in the only place he believed he could call home: Quel'thals. The Light had, just as the Cleric had always said, set him and his friend free at the hands of one of it's followers, and this was debt that Arrodis vowed to never forget to repay.



 Part V:  Quel'thalas: The Return Home (Age 32)

A week had past since Arrodis' escape from the long hell that was Corin's Crossing. Arrodis spends this week of reclaimed freedom travelling north within the forests, utterly avoiding Human detection for fear of being re-captured. Liberty was his once more; and this time nothing would stand between him and his quest to return to his true home: Quel'thalas. It was either breach elven lands or go down with a fight; and the former was far more desirable than the latter.

After finally reaching the Greenwood Pass: the only route into Elven lands by foot, Arrodis traveled along a suspiciously quiet road until halting before a sight that he knew he'd never forget: the great outer Elfgate into the Eversong Forest. After soaking in the sight for a mere moment, Arrodis began to enthusiastically rush forward, however, just as he was about to burst into sprint, a tall Elven man in heavy leather armor seemingly approached out of nowhere. The Elf, disturbed by Arrodis's severely dishevelled appearance, interrogated Arrodis for a moment, curious as to his story and, more importantly, his cause within the lands of Quel'thalas. Arrodis, thinking quickly on his feet, told the man in poor, but adequate Thalassian (a language he had learnt from Sithrin: his Elven mentor) that he was merely a weary traveler returning home from abroad, and that all of his possession had be stole by Human bandits. The guard stayed suspicious of Arrodis and his tale, and, for a mere moment it seemed as though he was about to take Arrodis into custody, however, due to the lack of Arrodis carrying anything other than the ragged and dirt-ridden clothes upon his back, Arrodis was deemed a non-threat, and thus allowed to pass with only a stern glare and a few words of caution. Taking a deep breath in, Arrodis swiftly proceeded forward and through the great Elfgate under the suspicious eyes of it's armored protectors.

Finally, after so many years of not unbelonging, he had made it. Quel'thalas was his, and so too was the future he'd wished for for so many long and soul-destroying years. That day he was no longer the Elf-orphan most Human's couldn't accept; that day he was just Elven.

Quel'thalas was beautiful. A day had passed since travelling through the great outer Elfgate, and Arrodis had become utterly enthralled by the majesty of his native homeland. The streams ran a cool and cleaner blue. The air was warm and sweet. The trees were a vibrant mix of pinks, purples and greens, and the forests, wind-swept and fragrant, were teaming with all sorts of foreign wildlife. Even the sky itself was a slightly different hue to that of Lordaeron's. Quel'thalas was beyond anything he could ever of dreamed of, and it was clearer, now more than ever, that this land was where he belonged. One thing, however, was of concern: what was next? Since entering Quel'thalas, he had practically travelled aimless along the road north and towards a town that was, according to the signage, named "Tranquillien". But what would he do with himself when he got there? Just as Arrodis began to grow weary with the thought of such a confronting question, the loud sound of battle-cries could be heard further down the winding road ahead; some of which were Troll. Arrodis, fuelled by instinct and keen to assist his fellow elven kin, burst forward towards the sound of the battle. Suddenly, just as the small battle came into view, the sight of a single green Forest Troll came charging towards him, seemingly fleeing the fight in an attempt to gather more aid. Arrodis, with nothing but a large, sharpened walking stick in hand, quickly engaged the brute in combat, swiftly and skillfully managing to disarm his opponent of his weapons, and then, using his walking stick as a makeshift spear, following through with a final powerful thrust straight through the Troll's heart. Just as the Troll's lifeless body fell to the ground, three rangers who had been sent to pursue the Troll arrived to the sight of Arrodis withdrawing the tip of his walking stick from the Troll's blood-covered chest. Shocked by the fact that such a large Troll was slain by only an elf with a sharpened tree branch, the rangers felt prompted to inquire as to just who Arrodis was. After introductions had concluded, the rangers informed Arrodis of the fact that the Troll he'd killed was the leader of the small group of Trolls they'd just finished dealing with. Intrigued by the odd looking traveller, and thankful for the man's assistance, the rangers offered Arrodis a place to stay for the night, as well as some supplies for the journey ahead. Arrodis, beyond happy to take any offer of hospitality, enthusiastically accepted the offer, following the three as they made their way back to an outpost by the name of "Farstrider Enclave". After a solid few hours of eating, drinking and exchanging stories with his new hosts, Arrodis, although considered slightly weird and a little too "human" by his new friends, was given a tent to stay in for the night, as well as some weapons and leather armor as a reward for his assistance. The rangers had impressed Arrodis greatly. These elven men and women were skilled fighters, and their dedication to the protection and preservation of their homeland did nothing but fill Arrodis with a strong sense of racial pride. The elves of Quel'thalas were a force to be reckoned with, and they too were hardened by the spirit of adversity. The exposure to this fact did nothing but inspire Arrodis to become even more determined to settle-in and become just like his elven kin: a race he could see were worth fighting for.

Hours later, whilst returning to his tent after bathing, Arrodis overheard two rangers talking about a missing woman by the name of Allina Dar'niss, an wealthy ex-ranger from Goldenmist. One of the ranger's, a tall and lanky auburn-headed man, loudly expressed the belief that the woman wouldn't last long in the hands of her Troll captives, and that, despite their efforts in the northern forests to find her and her captors, her location was still a mystery. Arrodis, intrigued by the case, interjected and asked where the most likely place this woman would be was. "We thought the north--in Zeb'Sora--was where she would have been taken... but our searches up there fruitless. Just outside of Zul'Aman is where we're headed next; but that's tomorrow morning. I fear that it'll be too late by then, but we need our rest; we've been out and searching tirelessly for days." Arrodis got in reply to his inquiry. Still puzzled as to what his purpose within these lands would be, and still happy to continue his quest to prove his worth and make new friends, Arrodis thanked the two rangers and then rushed back to his tent to prepare to head for Zul'Aman: a place he'd been told in a previous conversation was just to the south of his current location.

After an hour or two of fruitlessly wandering through the forest, Arrodis suddenly stumbled upon something both curious and disturbing: the stench of death. Fearing the worst, he ventured cautiously towards the source of the foul stench, which eventually revealed itself to be a small Troll campsite; one littered with the bodies of several recently slain Amani Trolls. Horrified by the sight, Arrodis moved deeper into the camp towards the still-blazing campfire until the sound of a soft but shaken female's voice stopped Arrodis dead in his tracks. "Hello, stranger." said the sweet but exhausted voice. Turning to face the woman, Arrodis saw the sight of a beautiful young elven women covered head to toe in what appeared to be Troll blood. "A little help?" she said before fainting and falling to the ground. Swiftly gathering up the woman in his arms, Arrodis carried her as fast as he could back towards to Farstrider Enclave, hoping each every second of the trip that the woman would survive.

After finally returning to the rangers outpost, Arrodis quickly set the woman down on one of the enclave's dinning tables, and yelled for immediate assistance. The rangers, utterly surprised to see that Arrodis had returned with the woman, rushed to gather the appropriate medical tools required to save the woman, and then got to bringing her back to health. Moments passed, and Arrodis was thanked once more for his assistance and told that he was welcome to stay with the woman until she awoke. Arrodis had never come across a creature so beautiful. Something about her spoke to Arrodis on a level he had yet encountered. The urge to protect her at all costs was strong; despite the fact that he'd really only just heard of her existence but a few hours ago. Hours passed until the woman stirred for a moment and then came to. Arrodis introduced himself, and the woman, taken by Arrodis and his differences, smiled and began to engage him in spirited conversation.

The two spoke for hours. Arrodis' story was unique for a man of his kind, and Allina had never encountered anyone from Human lands before. Liking Arrodis, and feeling obligated to reward him for saving her, Allina offered Arrodis a job as her personal bodyguard, as well as a room in her house in Goldenmist Village. Arrodis had finally found his next step. Without hesitation he accepted the woman's offer, and together they travelled to Goldenmist.



 Part VI:  Allina Dar'niss (Age 32)

Allina and Arrodis had been living together for weeks since leaving the Farstriders of Eversong behind. As time moved forward, the two had begun to grow quite fond of each other. Arrodis admired the fact that Allina was such a perfect mix of both beauty and elegance, yet, at the same time, still a warrior-woman who feared few. For Allina, on the other hand, something about Arrodis' differences intrigued her deeply. He was

Goldenmist was a relatively peaceful village, and, as the past had proven, Allina was more than capable of dealing with any foe who wished to cross her path. So why did she need a bodyguard? The answer to this question had become obvious as time rolled on, and, despite knowing tat Allina

- Arrodis and the woman return for hardcore sexy-time in Goldmenmist. Much cum is wiped on many a curtain that night. No STD's were spread. Tits.

<< Major work in-Progress from here down >>

 Part VII: Serin's Revenge (Age 42 - 74)

- Ten years have passed since Arrodis arrived in Quel'thalas, and Arrodis and Allina are happily married in Goldenmist.

- Also during this time, Arrodis' meets his Grandfather: one of Goldenmist's leaders. After explaining what he'd been told by his Human parents about how he'd came to them, Arroids' Grandfather puts two and two together and confirms that the two are blood-related. Arrodis learns about his Elven heritage.

- Through circumstances that are yet to be thought up, Arrodis, after fighting with [Insert evil warlock Here], is pushed into a portal that sends him to a random part of Azeroth (probably Tanaris).

- The quest to return to Quel'thalas begins.

- [Insert Generic Pirate Tale/Hard Road Home Tale Here]

- Arrodis runs into an alternate-future version of himself, Talerian Thel'sharr. This version of Arrodis is a powerful Chronomancer, and he's the product of a time where Shyria and Tyrell Thel'sharr weren't killed. Talerian and Arrodis bump into each other because [Insert Plot Here].

- Arrodis finds his way home from Kalimdor twenty-five years after leaving.

- Fast-forward seven years. Arrodis now has a family of two with the woman, and has now settled once more into Goldenmist.

 Part VIII: The Second War (Age 90)

- Sixteen years have passed since returning home to Quel'thalas from The South Seas.

- The Orcs attack The Eversong Forest.

- Arrodis narrowly managers to get his family to Silvermoon City.

- Leaves the city to assist the Halduron and his rangers with slaying the Orcs.

- Satisfied with Silvermoon's ability to protect his loved ones, Arrodis leaves with the Alliance and assists with the protection of Lordaeron, knowing that if they wouldn't be stopped then, then the war itself would be won by Orgrim Doomhammer.

- Witnesses Uther's light-wielding on the battlefield. Becomes absolutely amazed by the Light's strength.

- After the Alliance won Lordaeron, Arrodis followed the Alliance to Blackrock mountain and fought the Orcs one final time.

- Witnesses Turylon's battle against Orgrim Doomhammer. The sight of the Light aiding Turylon cements Arrodis' decision to become a Paladin of the Light.

- Leaves for home to assist with the rebuilding of Quel'thalas' lands, but vows to return to Human lands once again to become a Paladin of the Light.

 Part IX: The Light's Calling (Age 91 - 102)

- A year passes and finally arrives in Stormwind to seek-out his old friend, Mathrel. Mathrel is now a well-established priest of The Holy Light, but he has grown old and very weak. He agrees to take Arrodis on as his pupil and then, once ready, introduce Arrodis to Uther to become a Paladin of the newly-formed Silver Hand.

- Over the course of a few months, Arrodis grows stronger in his ability to call upon the Light. Surprisingly, Arrodis took to the Light rather naturally, making the speed at which he mastered it's power very usual.

- After several trials, Mathrel decides that Arrodis is now ready to meet Uther, and thus the two men seek-out The Lightbringer. Taking Mathrel at his word, Uther agrees to take-on the High Elf; despite having very few High Elves amongst the Silver Hand's ranks because of their heavy use of magic.

- Arrodis becomes a Knight of the Silver Hand with the blessing of Alonsus Faoul and Uther the Lightbringer, and changes his last name from "Fury" to "Lightfury".

- Spends sometime helping the effort to rebuild Stormwind.

- He's told to return home to Quel'thalas to await the Alliance's call.

- Another year passes, and the call for action is issued: all Knights of the Silver Hand are to assist with the re-emergence of the Orcs in The Blasted Lands. - Arrodis fights the Orcs (led by Grom Hellscream) with the Alliance at the newly constructed Dark Portal for months. Once the portal closes and the Orcs flea for the Swamp of Sorrows, Arrodis stays to help finish with the building of Nethergrade Keep, and then he returns home.

- The few years between Beyond the Dark Portal and The Third War are relatively quiet for Arrodis. He spends his time split either between home or training with the rest of his Order in Stratholme: a city that had forgotten his relatively low-key existence long ago.

- Arrodis and Allina's third child, Mathrel Lightfury, is born.

- As the years rolled-on, Arrodis grew to become a strong and well-respected member of the Silver Hand. He spent his time in Quel'thalas and abroad, mainly training many of the newer members of his order, as well as helping to build and maintain the Alliance-held Orc internment camps in Lordaeron. These final years are a time of positive growth, happiness and relative peace, thus resulting in Arrodis' happiest years alive.

---

 Chapter 2: 20 ADP - 29 ADP 

 Part I: The Scourge Invasion (Age 115)

- Life treats Arrodis well since the closing of The Dark Portal.

- Arrodis assists Uther and his fellow knights with the investigation of the plague. He's sent to Capital City, Lordaeron, to deliver a message for Uther to one of Lordaeron's nobles. Upon arriving, however, Arrodis is horrified to find that news of Stratholm's "cleansing" runs rife through the city. Also, the Human Prince Arthas had decided to disband The Silver Hand. Arrodis leaves to find Uther once more. Uther tells Arrodis that, for now, he was to return home and monitor for any signs of the plague spread north and into Elven lands.

- Arrodis stays home as instructed until the day that the Scourge unexpectantly arrive before elven lands.

- Arrodis assists Quel'thalas' forces as they battle the Scourge under Sylvanas Windrunner. Engaged in the heat of battle against several of the undead in the south-east, away from his home-village of Goldenmist, Arrodis could do nothing but fight to survive as his comrades fell before the Scourge. By his sheer drive to return to Goldenmist and make sure that his family was safe, he narrowly managed to retreat. However, when he arrived at Goldenmist, all he found was a lone Death Knight and a village full of the corpse of all that he knew: including every member of his family.

- Fueled by pure rage and utter sorrow, Arrodis fights the powerful Death Knight and manages to best his opponent with the aide of the Light. Just as the Death Knight's head rolls upon the blood-soaked earth, a sharp pain runs through what feels like his entire being. Immediately he recognizes what it is that has happened: The Sunwell had been tainted with darkness.

- Now alone with everything taken from him, Arrodis returns to his home to gather the remains of his family and bury them. There's strangely nothing remaining of his eldest son, Sithrin, however, Arrodis concludes that that is because he would have put-up the greatest fight against the Death Knight; and thus would have received the worst punishment. Contemplates taking his own life, however, he decides that first he must do two things first before joining his loved ones in death: help to defeat the Scourge. Also, when Arrodis had first arrived in Quel'thals, his people were strong and proud. Now his people had become weak and utterly defeated. He decides to dedicate his life to nothing more than tuning himself into a state for the state. The Scourge may have taken what his people were for the time being; but he would make sure that he would reclaim -all- that was taken by the scourge.

- Spending days alone in the forest fighting any Scourge remnant forces he could, the memories of all that had transpired within the last few months rapidly changed Arrodis. This change prompts Arrodis to start to seriously question his faith in the Light: the very thing he thought was on ultimately on his side. Arrodis plunged deeper and deeper into hatred with each and every Undead creature he slayed, and it's this hatred that prompted Arrodis further toward his final conclusion on the force he once revered so much: that it had forsaken him. He turn's on the Light, seeing it as more of a tormentor than a force of peace and wisdom.

 Part II: The Prince's Call (Age 115 - 116)

- Arrodis eventually goes too deep into now Scourge-held territory, and quickly becomes outnumbered. Just before almost meeting his end at the hands of an abomination, Lor'themar and his rangers stumble upon Arrodis whilst searching for survivors, and manage to help him out of the sticky situation.

- Arrodis agrees to return to Silvermoon with Lor'themar and his rangers. Upon returning to Silvermoon, Arrodis find's that Kael'thas, the Elven prince, is seeking what's left of his peoples strongest to come with him and his resistance force to assist the Alliance. Arrodis immediately agrees to assist, and follows Kael'thas as a one of his warriors.

- Spends most of his time fighting the Scourge under Kael'thas in Lordaeron. He helps to keep the soldiers sharp through training, and he, as a captain, also leads one of many teams tasked with burying caches of supplies across the ruins of Loraderon's lands. Commands a small, mixed group of Spellbreakers and Elven footmen.

- Meets Night Elves for the very first time during a mission to move caravans through the Silverpine Forest with Kael'thas and the other Blood Elves.

- Helps Night Elves find Illidan. Sees Naga for the first time.

- Goes with Kael and the Blood Elf remnants under Garithos' orders to help repair the observatories in the ruins of Dalaran. Runs into an Undead version of his Human mother, the Wizard Zanthia, whilst he and some of the soldiers under him are assisting with one of the observatories repairs. Slays her after she attacks. Heart breaks further. Hatred for Scourge intensifies.

- Watches as Garithos warns Kael'thas for the first time about dealing with the Naga in any way. Despises Garithos as he reminds him of the racism he was subjected as a younger man growing up in Northern Lordaeron.

- Fights more Undead in Dalaran. Starts to lose a battle against the Scourge in Dalaran. Saved by another group of his own soldiers and, to his surprise, their new allies: Lady Vashj's Naga. Can tell that this will lead to serious trouble with Garithos, but realizes that there's no other alternative.

- After the battle is won, and Dalaran's ruins are reclaimed, Arrodis and his soldiers return to Kael'thas. He overhears Lady Vashj explain to Kael that the Sunwell's tainting is what's making them feel so drained since Quel'thalas fell. In other words, it's their racial addiction to magic that's making them gradually feel weaker and weaker. This is a revelation to Arrodis, because it re-enforces his thoughts on how he as a High Elf was never alone, as his homeland itself was always with him. Furthers his drive to succeed and reclaim his home and peoples glory.

- Garithos arrives and expels Kael'thas and his Blood Elfs from the Alliance. They're all rounded up and sent to Dalaran's Violet Hold. Arrodis, is, for the second time in his life, kept in captivity, and this time he's been sentenced to death for treason. His hate for Human's rises further.

- Freed by the Naga, Arrodis follows Kael'thas and Lady Vashj with his kin to the surface of Dalaran. After fighting to protect Kel'thuzad's portal until all of his kin and the Naga got through, he escapes with the final few to Outland. Garithos is killed in this final battle.

 Part III: Outland: The Promised Land (Age 116)

- After Kael and Vashj's forces search Hellfire for three days, they unexpectantly find Maiev's Night Elven forces. Maiev's forces have captured Illidan: the Night Elf the group had been searching for. Arrodis fights the Night Elves to free Illidan.

- Witnesses Kael'thas pledge him and his to Illidan's service. Quietly, after overhearing Illidan speak of Kil'Jaden, Arrodis greatly dislikes the idea of working with a man who once served The Burning Legion: the very force that created the Scourge. However, after much thought, Arrodis concludes that they seemed to have no choice, and, perhaps, Illidan would be their best chance at getting his revenge against the Scourge.

- Two days later, Arrodis is ordered to go with his fellow soldiers and assault the Demons and Fel Orcs under Magtheridon's command. He excels at killing Fel orcs, primarily due to his experience with the green Orcs during The Second War. This takes place whilst Illidan and the others close some of the dimensional gateways that allow the demons access into Outland. During this mission, Arrodis encounters the Broken (Dreanei) for the first time. His interest in demons, foes he's finding to be the most difficult combatants he's ever had to face, peaks. Spurred by just how corruptive and damaging Fel magic was, he starts to become more open to the idea of fighting fire with fire--with using Fel magic to enchant his weapons and thus enhance the threat he posed to his enemies.

- Arrodis moves on to take down Magtheridon's forces. He slays many Fel Orcs and Demons once more until Magtheridon falls. Once the battle ends and Illidan proclaims lordship over Outland, Arrodis is tasked tasked with assisting with the effort to turn The Black Temple into Illidan's headquarters. He also informed by his lieutenant that he and some of his fellow soldiers would be returning to Azeroth with Kael'thas to take on the Scourge in Northrend.

 Part IV: Northrend (Age 116)

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 Part V: Voren'Thal: The Seer's Path

 Part VI: Rise of the Blood Knights

 Part VII: The Seventh Regiment (Age 121)

 Part VIII: The Blood Elven Civil War (Age 122)

 Part IX: The Knight-Lord and the Rising Militia (Age 122)

 Part X: Artha's Fall (Age 123)

 Part XI: The Destroyer's Massive, Fat, Dickhole (Age 124)

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 Chapter 3: 29 BDP - Present Day

 Part XI: Pandaria (Age 125 - Present Day)